There are five rules observed by creatures in your service. They are the first lessons you teach and the foundation of any world shaped in your image. This helps you construct your character’s vision for a future influenced by your will.
This is the most important thing a person has to do to live by your ideals. If someone ever experiences doubt, he should be able to look to this to center himself.
Examples: Always . . .
Ease suffering where you find it.
Search for truth where it could be hidden.
Trust your instincts to guide you.
Focus yourself on serenity.
Move before you set roots.
The commandment is designed to prevent people from losing their way. It forbids an activity or way of thinking that you believe could lead them down a harmful path.
Examples: Never . . .
Trust a person whose only achievement is wealth.
Trade freedom for safety.
Kill for something you cannot hold.
Lie to a lover.
Break an oath made with blood.
There is a place, concept, or thing that you believe holds divine importance. It should be something your followers are encouraged to seek out and protect.
Examples:
Freedom
The forest
Beer
Music
Sex
There is one crime you believe to be worse than all others. It is something your followers should work to remove from the world—something that would not be possible in a universe you controlled.
Examples:
Theft
Dark magic
Harming a child
Killing in anger
Selling out
The final commandment is to define a follower’s relationship with herself. If someone is to live by your example, how is she to treat herself?
Examples:
Sacrifice is the key to righteousness.
Care for yourself so you may care for others.
All for one, one for all.
Heroes never run.
There is no you before me.