78 Pocket Dimension

This is the weird, wonderful piece of creation to which your character escapes to be him- or herself. This exercise guides you to build a space tailored to an accomplished adventurer. Pick a style that suits you and then answer the prompts.

images What style best suits you?

images Opulent and indulgent

images Natural and serene

images Understated and homey

images Otherworldly and surreal

images Magical and whimsical

images Utilitarian and spare

images Beautiful and unique

images Something to help you relax: This allows you to unwind with the weight of all your accomplishments and failures on your shoulders. It might be furniture, a form of entertainment, or even a recreational substance. It is either extremely rare and unusual or gallingly common.



images Something to remind you of the past: This is generally something small that is given a place of honor. Looking at it might remind you of glory, happiness, or bittersweet regret. It can be anything, but it’s best if it’s something fragile.



images Something to hold wisdom: Scrolls, books, maps, mystic orbs, and sacred totems—all of these contain wisdom. Even characters who are not gifted with exceptional wisdom or intelligence eventually acquire something they feel holds valuable information.



images Something of immense wealth: It is almost impossible for you to spend years risking life and limb for shiny things without keeping something of value. Even if you place no value on gold and jewels, you’ve found something of beauty you appreciate.



images A place to practice your skills: What good is having your own universe if it dulls the skills that helped you get it? How does this place help keep you sharp?



images Something to help you hide secrets: Dark secrets have a way of finding brave adventurers. Some are too dangerous for the rest of the world to know. How do you keep them hidden away?