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There Are Many Ways to Get It Right Online. “Best Practice” Neglects Context.

Our manifesto celebrates multiple ways of teaching online. As this book pulls together aspects of the research that has shaped digital education over the past decade, it also works at times as an extended reflection on ten years of a specific teaching program, the master’s in digital education at the University of Edinburgh. This program asks students to work across and through a plethora of environments, modes, methods, and agents for teaching and learning. Environments include the traditional learning management system or virtual learning environment, discussion boards, blogging and microblogging, live chat events, video tutorials, virtual worlds, massive multiplayer games, shared documents for editing, shared spaces for playing with data, visualization apps, video, MOOCs, podcasts and many more. This abundance of digital environments is mirrored in a diversity of pedagogical approaches and teaching methods, including peer learning, tutoring one-to-one, problem-based learning, experiential learning, dialogue, multimodal assessment design, prototyping, dialogue, and games.

Furthermore, students—and this is common to many other online programs—come from across the United Kingdom and continental Europe, North and South America, Australia, the Middle East, Africa, and Asia. Almost all of our students are mid- (or later) career professionals—whether academics, learning technologists, consultants, teachers, or corporate learning and development practitioners. Our students bring with them their jobs and careers, families, troubles, networks, and knowledge, enriching the program and their peers with the complexity and pattern of their lives.

Reflecting the disciplinary multiplicities of digital education, the teaching team on this particular program themselves work from various backgrounds, including languages and literature, psychology, physics, political science, information sciences, cultural studies, sociology, and computer science. This disciplinary diversity is further enhanced by work with guest teachers from around the world, drawing on the open digital networks that the teaching team, colleagues, and students are engaged in.

Building on this rich complexity—the context of our work as teachers—we challenge the notion of teaching as being necessarily focused on preexisting “objects” of study, or on students as stable “learning” subjects. Rather, we understand teaching, learning, and assessment as emergent, performed through dynamic entanglements of both social and material components—people, objects, discourses, texts. These entanglements create multiple, coexisting realities of understanding (Law 2004). Teaching and learning are understood in this context as processes of assembling and gathering of people, digital technologies, curricula, work and study spaces, and artifacts of assessment (Fenwick and Edwards 2010), which both consolidate and resist existing relations of power (Boys 2016). For those of us authoring the manifesto, this perspective offers a way to open digital teaching to difference, making—through its multiplicity—space to challenge orthodoxies (such as “best practice”) that homogenize and reduce it.

This perspective on digital education takes us beyond transactional concerns with students’ ease of access to materials, expertise, or qualifications, toward understanding digital education as a collective, emergent, political endeavor achieved in specific contexts involving very different arrays of pedagogies, people, and technologies. Teaching involves navigating this complexity to enable autonomous thinking within the particular institutional contexts of formal education and within the particular educational processes of a specific program of study. Teaching is therefore enacted within specific networks and is situationally contingent and inherently multiple. With such a view, the very idea of a single, immutable best practice becomes untenable: online and offline, there are many ways to get it right.

For us, education has the purpose of developing within students the techniques and aptitudes of critical reasoning within broader ethical frameworks that promote the common good. It involves exploring potential social and material reconfigurations of practices to generate ethical outcomes by including that which has been excluded or oppressed (van der Velden 2009), developing alternative, and we hope better, realities. The practices of critique within our own master’s in digital education involve recognizing and contesting common assumptions about the relations among educational institutions, staff, students, and digital technologies. In particular, we challenge the dominant framings of digital education that assume technology naturally empowers users to practice better learning, or necessarily enables institutions to create more effective or efficient ways of teaching (Bayne 2016). We argue that these instrumental framings consolidate existing relations of power (Boys 2016) and prevent us from building alternative futures for digital education that resist its instrumentalization. There are many ways to get it right online. “Best practice” neglects context.