When the iPhone platform was first introduced, applications were small and focused only on one feature. It was easy to make money with an app that only did just one thing (for example, a flash light app that only showed a white screen). The code for these apps only had a few hundred lines and could easily be tested by tapping the screen for a few minutes.
Since then, the App Store has changed a lot. Even now, there are small apps with a clear focus in the App Store, but it's much harder to make money from them. A common app is complicated and feature-rich but still needs to be easy to use. There are companies with several developers per platform working on one app all the time. These apps sometimes have a feature set, which is normally found in desktop applications. It is very difficult and time-consuming to test all the features on such apps by hand.
One reason for this is that manual testing needs to be done through a user interface, and it takes time to load the app to be tested. In addition to this, human beings are very slow as compared to the capabilities of computers. Most often, you'll notice that a computer waits for the next input of the user. If we could let a computer insert values, testing could be drastically accelerated. Additionally, the computer could test the features of the app without loading the user interface; thus, the complete app could be tested within seconds. This is exactly what unit tests are all about.
Writing unit tests is hard at first because it is a new concept. This chapter is aimed at helping you to get started with unit tests and how they are used in Xcode. We will also discuss Test-Driven Development (TDD), which forces us to write the tests before the implementation code. We will see how TDD is implemented in Xcode, and we will discuss its advantages and disadvantages.
We will cover the following topics in this chapter:
If you have done some iOS development (or application development in general) before, the following example might seem familiar to you.
You are planning to build an app. You start collecting features, drawing some sketches, or your project manager hands the requirements to you. At some point, you start coding. After you have set up the project, you start implementing the required features of the app.
Let's say the app is an input form, and the values the user puts in have to be validated before the data can be sent to the server. The validation checks, for example, whether the e-mail address looks like it's supposed to and the phone number has a valid format. You implement the form and check whether everything works. But before you can test, you need to write code that presents the form on the screen. Then, you build and run your app in the iOS simulator. The form is somewhere deep in the view hierarchy. So, you navigate to this view and put the values into the form. It doesn't work. Next, you go back to the code and try to fix the problem. Sometimes, this also means that you need to run the debugger, and build and run to check whether the code still has errors.
Eventually, the validation works for the test data you put in. Normally, you would need to test for all possible values to make sure that the validation not only works for your name and your data but also for all valid data. But there is this long list of requirements on your desk, and you are already running late. The navigation to the form takes three taps in the simulator, and putting in all the different values just takes too long. You are a coder after all.
If only a robot could perform this testing for you.
Automatic unit tests act like a robot for you. They execute code, but without the need of navigating to the screen with the feature to test. Instead of running the app over and over again you write tests with different input data and let the computer test your code in the blink of an eye. Let's see how this works in a simple example.
Open Xcode and go to File | New | Project. Navigate to iOS | Application | Single View Application, and click on Next. Put in the name FirstDemo, select the Swift language, iPhone for Devices, and check Include Unit Tests. Uncheck Use Core Data and Include UI Tests, and click on Next. The following screenshot shows the options in Xcode:
Xcode sets up a completely ready project for development in addition to a test target for your unit tests. Open the FirstDemoTests
folder in the Project Navigator. Within the folder, there are two files: FirstDemoTests.swift
and Info.plist
. Select FirstDemoTests.swift
to open it in the editor.
What you see here is a test case. A test case is a class comprising several tests. It's good practice to have a test case for each class in the main target.
Let's go through this file step by step:
import XCTest @testable import FirstDemo
Every test case needs to import the XCTest
framework. It defines the XCTestCase
class and the test assertions that you will see later in this chapter.
The second line imports the FirstDemo
module. All the code you write for the app will be in this module. By default, classes, structs, enums, and their methods are defined as internal. This means that they can be accessed within the module. But the test code lives outside of the module. To be able to write tests for your code, you need to import the module with the @testable
keyword. This keyword makes the internal elements of the module accessible to the test case.
Next, we'll take a look at the class declaration:
class FirstDemoTests: XCTestCase {
Nothing is special here. This defines the FirstDemoTests
class as a subclass of XCTestCase
.
The first two methods in the class are as follows:
override func setUp() { super.setUp() // Put setup code here. This method is called ... } override func tearDown() { // Put teardown code here. This method is called ... super.tearDown() }
The setUp()
method is called before the invocation of each test method in the class. Here, you can insert code that should run before each test. You will see an example of this later in this chapter.
The opposite of setUp()
is tearDown()
. This method is called after the invocation of each test
method in the class. If you need to clean up after your tests, put the necessary code in this method.
There are two test
methods in the template provided by Apple:
func testExample() { // This is an example of a functional test case. // Use XCTAssert and related functions to verify your ... } func testPerformanceExample() { // This is an example of a performance test case. self.measure { // Put the code you want to measure the time of here. } } }
The first method is a normal test. You will use this kind of test a lot in the course of this book.
The second method is a performance test. It is used to test methods or functions that perform time-critical computations. The code you put into measure
is called 10 times, and the average duration is measured. Performance tests can be useful when implementing or improving complex algorithms and to make sure that their performance does not decline. We will not use performance tests in this book.
All the test
methods that you write have to have the test
prefix; otherwise, the test
case can't find and run them. This behavior allows easy disabling of tests—just remove the test
prefix of the method name. Later, you will take a look at other possibilities to disable some tests without renaming or removing them.
Now, let's implement our first test. Let's assume that you have a method that counts the vowels of a string. A possible implementation looks like this:
func numberOfVowels(in string: String) -> Int { let vowels: [Character] = ["a", "e", "i", "o", "u", "A", "E", "I", "O", "U"] var numberOfVowels = 0 for character in string.characters { if vowels.contains(character) { numberOfVowels += 1 } } return numberOfVowels }
Add this method in the ViewController
class in ViewController.swift
.
This method does the following things:
numberOfVowels
is increased by one.numberOfVowels
is returned.Open FirstDemoTests.swift
, and remove the two test
methods (the methods with the test
prefix). Add the following method to it:
func test_NumberOfVowels_WhenPassedDominik_ReturnsThree() { let viewController = ViewController() let string = "Dominik" let numberOfVowels = viewController.numberOfVowels(in: string) XCTAssertEqual(numberOfVowels, 3, "should find 3 vowels in Dominik") }
Downloading the example code
You can download the example code files for all Packt books you have purchased from your account at http://www.packtpub.com. If you have purchased this book from elsewhere, you can visit http://www.packtpub.com/support and register to have the files e-mailed directly to you.
This test creates an instance of ViewController
and assigns it to the viewController
constant. It defines a string to use in the test. Then, it calls the function that we want to test and assigns the result to a constant. Finally, the test method calls the XCTAssertEqual(_, _)
function to check whether the result is what we expected.
To run the tests, go to Product | Test, or use the command + U shortcut. Xcode compiles the project and runs the test. You will see something similar to what is shown in this screenshot:
The green diamond with a checkmark on the left-hand side of the editor indicates that the test passed. So, this is it. This is your first unit test. Step back for a moment and celebrate. This could be the beginning of a new development paradigm for you.
Now that we have a test that proves that the method does what we intended, we are going to improve the implementation. The method looks like it has been translated from Objective-C. But this is Swift. We can do better. Open ViewController.swift
, and replace the numberOfVowels(in:)
method with this Swift implementation:
func numberOfVowels(in string: String) -> Int { let vowels: [Character] = ["a", "e", "i", "o", "u", "A", "E", "I", "O", "U"] return string.characters.reduce(0) { $0 + (vowels.contains($1) ? 1 : 0) } }
Here, we make use of the reduce function, which is defined in the array type. Run the tests again (command + U), to make sure that this implementation works the same as the one earlier.
Before we move on, let's recap what we have seen here. Firstly, you learned that we could easily write code that tests our code. Secondly, we saw that a test helped improve the code because now we don't have to worry about breaking the feature when changing the implementation.
To check whether the result of the function is as we expect, we used XCTAssertEqual(_, _)
. This is one of many XCTAssert
functions that are defined in the XCTest
framework. The next section describes the most important ones.
Each test needs to assert some expected behavior. The use of the XCTAssert
functions tells Xcode what should happen. A test method without an XCTAssert
function will always pass as long as it compiles. The most important assert
functions are:
XCTAssertTrue(_:_:file:line:)
: This asserts that an expression is trueXCTAssertFalse(_:_:file:line:)
: This asserts that an expression is falseXCTAssertEqual(_:_:_:file:line:)
: This asserts that two expressions are equalXCTAssertEqualWithAccuracy(_:_:accuracy:_:file:line:)
: This asserts that two expressions are the same, taking into account the accuracy defined in the accuracy parameterXCTAssertNotEqual(_:_:_:file:line:)
: This asserts that two expression are not equalXCTAssertNil(_:_:file:line:)
: This asserts that an expression is nilXCTAssertNotNil(_:_:file:line:)
: This asserts that an expression is not nilXCTFail(_:file:line:)
: This always failsNote that all the XCTAssert
functions could be written using XCTAssertTrue(_:_:file:line:)
. For example, these two lines of code are equivalent to each other:
// This assertion is equivalent to... XCTAssertEqual(2, 1+1, "2 should be the same as 1+1") // ...this assertion XCTAssertTrue(2 == 1+1, "2 should be the same as 1+1")
In all the XCTAssert
functions, the last three parameters are optional. To take a look at an example for the use of all the parameters, let's check out what a failing test looks like in Xcode. Open FirstDemoTests.swift
, and change the expected number of vowels from 3
to 4
:
XCTAssertEqual(numberOfVowels, 4, "should find 4 vowels in Dominik")
Now, run the tests. The test fails. You will see something like this:
Xcode tells you that something went wrong with this test. Next, to the test
function in the preceding screenshot, there is a red diamond with x on line number 24. The same symbol is in the line that actually failed. On the right is the explanation of what actually went wrong, followed by the string you provided in the test
. In this case, the first parameter, numberOfVowels
, is Optional(3); and the second parameter is Optional(4). The Optional(3) parameter is not equal to Optional(4); therefore, the test fails.
As mentioned earlier, XCTAssertEqual(...)
has two more parameters—file
and line
. To take a look at the use of these additional parameters, navigate to View | Debug Area | Activate Console and open the debug console. If the debug area is split in half, click on the second right-most button in the bottom-right corner to hide the variables' view:
We have only one test at the moment, and the debug output is already kind of messy. Later in this chapter, we will learn that there is a better UI for the same information in Xcode.
There is one line in the output that shows the failing test:
/Users/dom/Documents/TDD_book/edition_02/active_code/FirstDemo/FirstDemoTests/FirstDemoTests.swift:31: error: -[FirstDemoTests.FirstDemoTests test_NumberOfVowels_WhenPassedDominik_ReturnsThree] : XCTAssertEqual failed: ("Optional(3)") is not equal to ("Optional(4)") - should find 4 vowels in Dominik
The output starts with the file
and line
parameters where the failing tests are located. With the file
and line
parameters of the XCTAssert
functions, we can change what is printed there. Go back to the test
method, and replace the assertion with this:
XCTAssertEqual(numberOfVowels, 4, "should find 4 vowels in Dominik", file: "FirstDemoTests.swift", line: 24)
The test
method starts at line number 24
.
With this change, the output is as follows:
FirstDemoTests.swift:24: error: -[FirstDemoTests.FirstDemoTests test_NumberOfVowels_WhenPassedDominik_ReturnsThree] : XCTAssertEqual failed: ("Optional(3)") is not equal to ("Optional(4)") - should find 4 vowels in Dominik
The debug output of the test
now shows the filename and line number that we specified in the assertion function.
Before we move on with the introduction to TDD, change the test so that it passes again.