This book would not have been possible without patient help from Bill Pollock, Alison Law, and everyone else at No Starch Press who helped put it together.
Thanks also to the minds behind CGTextures (http://cgtextures.com/), who have put together a fantastic resource for artists and who kindly gave permission for the textures used in the projects in this book to be included on the DVD.
Most of all, thanks to Ton Roosendaal and all those who have contributed to Blender. It’s my favorite piece of software and one around which my livelihood is largely built. I’m very grateful for it. Thanks to Thomas Dinges, who is not only an active developer of Blender but also took the time to do the technical review of this book. Thanks to the Blender community, to the members of the Blender Artists Community (http://www.blenderartists.org/), and to everyone who contributes to the Blender wiki and other resources like it. It’s great to be a member of such a creative, open, and friendly bunch.