It’s misleading to have just my name on the cover. This book wouldn’t exist without the efforts of many people. I’d like to thank my publisher, Bill Pollock; my editor, Frances Saux; my production editor, Rachel Monaghan; my technical reviewer, Olivia Rodrigues; and my copyeditor, Kim Wimpsett. And I’d like to thank everyone who worked on the first edition: my editors, Laurel Chun and Tyler Ortman; my technical reviewer, Martin Tan; my copyeditor, Anne Marie Walker; and all of the staff at No Starch Press.
Thanks to the MIT Media Lab’s Lifelong Kindergarten group for their development of Scratch, which has a long chain of influential thinkers: Mitchel Resnick, Seymour Papert, Marvin Minsky, and Jean Piaget. While we give the younger generation a ride on our shoulders, let’s never forget where we ourselves stand.
Special thanks to the Museum of Art and Digital Entertainment in Oakland, California. A video game museum is as fun to be involved with as it sounds, and volunteering with MADE’s weekend Scratch class has been thoroughly rewarding. If Alex Handy, Mike Pavone, and William Morgan hadn’t started the Scratch class, I never would’ve come up with the idea for this book.