Index
Please note that page numbers are not accurate for the e-book edition.
absence-in-presence, 48
ADD (attention deficit disorder), 186
addiction. See Internet addiction
ADT (attention deficit trait), 186
adults, 7–8, 22, 38–40, 91. See also parents
African Americans, 8, 31–33, 42–43, 76, 78
AIM (AOL Instant Messenger), 4, 5, 163
ambient intimacy, 56
American Academy of Pediatrics, 50, 147
American Library Association (ALA), 21
American Medical Association (AMA), 139–40
American Psychiatric Association (APA), 134–35, 137–40
Anderson, Chris, 45
Anderson, Tom, xii
Andreessen, Marc, 198–99
AOL Instant Messenger (AIM), 4, 5, 163
Asian Americans, 78, 116
attention. See continuous partial attention (CPA)
attention deficit disorder (ADD), 186
attention deficit trait (ADT), 186
avatars, 11, 100–101, 113, 114, 115–21
Bailenson, Jeremy, 119–20
Battelle, John, xiii
Big Sort, 97–98
Bishop, Bill, 97–98
blacks. See African Americans
Block, Jerald J., 134–35, 140–41, 153–54
blogging, xiii, 11, 76, 90, 115, 118, 180
Bloomberg, Michael, 175
bonding social capital, 95–97. See also community; friendships
Bourdieu, Pierre, 82–83
boyd, danah, 75–76
brain research, 138–39, 148, 165–67
bridging social capital, 95–96
broadband, 8–11, 33, 88, 210
Brown, John Seely, 121
Brown, Merrill, x
Brynjolfsson, Erik, xx
Caplan, Scott, 126
Castronova, Edward, 112–13, 149
cell phones. See mobile phones
Chee, Florence, 143–44
children, 6, 7, 14–15, 32, 50, 78–79, 162
citizenship. See digital citizenship; politics
class divisions, xx, 29–35, 37, 75–100
Clinton, Bill, 30–31
code-switching, 94–95
community, xviii–xix, 51, 53–54, 63–64, 122–23, 127–28, 196–97. See also friendships
computers. See digital media; Internet; laptops; libraries; schools; and specific digital media
comScore Media Metrix, 38, 70, 104–5
continuous partial attention (CPA), 168–69, 172, 183–86
convergence culture, 115
Cordell, Brianna and Christina, 148–55
CPA (continuous partial attention), 168–69, 172, 183–86
cultural capital, 82–83, 88
cyberbalkanization, xx
cyberbullying, 33–35
cyberpredators, 20–24, 36–37, 65
Dean, Howard, 195–96
Delete Online Predators Act (DOPA), 20–24
DeWolfe, Chris, xii
diffusion of innovations, 173
digital cameras, 41, 45–46, 175
digital citizenship, 29
digital divide, 30–35, 76. See also class divisions; race
digital media: children’s use of, 6, 7, 14–15, 50; compared with television, 8–18, 61, 99–100, 115, 186, 205; hours spent with, 50, 61–62, 104, 161–62; limits and difficulties produced by, xx, 47–52, 144–51, 187–89; research methods on, xiv, 209–16; and wired castle, 2, 161. See also class divisions; gender; Internet; race; schools; and specific media
displacement theory, 63
do-it-yourself (DIY) media, 10–11, 82
DOPA (Delete Online Predators Act), 20–24
Ducheneaut, Nicolas, 114
Eastwick, Paul, 100–101
education. See libraries; schools
Education Department, U.S., 31, 32
Ellison, Nicole, 68, 94
e-mail, 4, 6, 7, 25, 40, 84, 179, 180, 184, 199–200
entertainment. See fast entertainment; television
e-stalking, 56
Evans, Beth, 24–27
EverQuest, 141, 144, 148–51, 154
Facebook: and addiction debate, 133–34; adults’ use of, 8, 38–40, 91; aesthetics of, 80–83; creation of, 196, 210; demographics of, 38–40, 80, 83–86, 91, 96–97; as distraction from academic work, 183, 184, 187–89; and events invitations, 62–63; and friendships, 66–68, 71–74, 122; and groups, 26; legislation on, 20; motivations for and uses of, xv, xvi, 5, 46, 70; MySpace versus, for college students, xx, 70, 77–91, 94, 99–100; news-feed feature of, 190; and Obama campaign, 193–95, 197, 203, 204; opening up registration in, 38, 84, 87, 90–91; parents’ monitoring of, 36–37; and privacy, 85–87; profile in, 118–19; and race and class divisions, 75–100; safety of, and security issues on, 36–37, 85, 87–88; schools’ blocking of, 27–28, 93; statistics on, xi, xv, 38, 91, 190; teachers’ use of, 38–40; use of, and time spent on, ix, xiv, xv, xx, 17, 35–36, 187, 189, 190; and video file-sharing, 158
“Face-in-the-Door” condition, 100–101
families. See intimacy; parents
fast entertainment, 157–61, 172, 190–91
Fey, Tina, 204
FIM (Fox Interactive Media), x–xi
Fischer, Claude, 49, 51–52, 54–55
Fitzpatrick, Mike, 20–23
Flickr, 11, 197, 200
Fox Interactive Media (FIM), x–xi
friending, xvi–xvii, 39–40, 54, 88
friendships: of gamers, xvii–xviii, 61–62, 66–68, 70–73, 107–14, 122–29; online versus face-to-face friendships, 53–54, 60–62, 127, 131; and phatic interactions, 71–73; and social isolation due to digital media, 47–52; and social-network sites, 62–74, 96–97, 122. See also intimacy
Friendster, xii, xvi, 5, 20
Gardner, Wendi, 100–101
gated communities, 86–87
Gee, James Paul, 183
gender: and digital media, 6–7, 10, 78, 104–6; of gamers, 105–6, 124, 139; and gender swapping, 116–18; and telephone, 49; and television, 103–4
gender swapping, 116–18
Gibbs, Martin R., 71–72
Goffman, Erving, 46
Goldberg, Ivan, 135–37
Granovetter, Mark, 68–69
guilds, 121, 122, 124–29, 145, 153
Guitar Hero, 108–10, 197
Hallowell, Edward, 186, 189
Halo, 108–10, 126
Hansen, Chris, 23
Hargittai, Eszter, 78–79
Harris Interactive, 172, 177
Harrison, Phil, 110
Hart, Peter, 200
health issues, 50, 142–44, 145, 146. See also Internet addiction
Heffernan, Virginia, 202
Hispanics. See Latinos
HomeNet Project, 6–8
Horvitz, Eric, 179–80
Howard, Steve, 71–72
Huffington, Arianna, 197–98
Hughes, Chris, 196
Hurley, Chad, 159–60
IAD (Internet addiction disorder), 134–37, 139
IGN Entertainment, Inc., x–xi
IM. See instant messaging (IM)
income. See class division
information disadvantaged, 30
instant messaging (IM), xiii, 4–6, 8, 25, 47–49, 56–57, 59, 72–73, 179–80
intercohort, 207
Internet: age of users of, 5, 7–8, 14–15, 104; attitudes on, 16–17, 187; broadband for, 8–11, 33, 88, 93, 210; as distraction from homework, 187–89; gender of users of, 6–7, 104–6; hours spent on, 104–5; as human network, 55–56; and multitasking, 163–65; as news source, 205; and social capital, 63–64; social connection as “holy grail” of, 52–53; statistics on, x, xxi, 3, 5, 8, 10, 12, 20, 31, 61, 104–5, 173, 189, 205. See also class divisions; digital media; e-mail; libraries; race; schools; and specific digital media
Internet addiction, 133–55
Internet addiction disorder (IAD), 134–37, 139
intimacy, xix, 52, 56, 74, 99–100, 119–20, 147–48, 151–55. See also sexuality
iPhones, 158–59, 161, 171
iPods, 47, 157–59, 161, 172, 174, 175, 177–80
Iqbal, Shamsi T., 179–80
iTunes, 158, 161, 172
Jenkins, Henry, 115
Jin, Dal Yong, 143–44
Jobs, Steve, 158
Justice Department, U.S., 22
Kaiser Family Foundation, 15, 50, 163
Kirn, Walter, 165
Kraut, Robert, 6–7
Lampe, Cliff, 68
laptops, 183–86
Latinos, 8, 31–33, 42–43, 76–78, 92–94
Levinsohn, Ross, xi
Levy, Steven, 158
libraries, 24–27, 32, 93, 180–81
life sharing, xvii, 64, 70, 131
LinkedIn, 8, 70, 118, 197
Low, Setha, 86–87
MacArthur Foundation, xiv, 24
Marois, René, 165–67
McCain, John, 201
Microsoft, xvii–xviii, 110, 179
minisodes, 159, 161
MMOGs (massively multiplayer online games), 130–31
MMORPGs (massively multiplayer online role-playing games), 106, 108, 113, 115–21, 123–24, 133, 134, 141, 144–46, 151–53
mobile phones, 28, 33, 44, 47–48, 56, 57, 72, 157, 171–79
MUDs (multiuser dungeons), 7, 116–17
multitasking, 161–69, 183–86
multiuser dungeons (MUDs), 7, 116–17
Murdoch, Rupert M., ix–xi, xiii, 19, 91–92
music and music videos, 10, 43, 105, 158–64, 172, 201–2
MySpace: and addiction debate, 133–34; adults’ use of, 8, 22, 38–40; aesthetics of, 80–83, 99; creation and rise of, xi–xiii, 210; demise of, 92; demographics of, xi, 8, 22, 38–40, 80, 83–88, 90, 96–97; e-mail versus, 25; and “emo” teens, 90, 91; Facebook versus, for college students, xx, 70, 77–91, 94, 99–100; features of, xiii–xiv; and friendships, 66; and identity work, 42–43; legislation on, 20; and libraries, 24–27; media coverage of, 58; motivations for and uses of, xv–xvi, 5, 46, 58–59, 70; News Corporation’s acquisition of, xi, xiii, 19, 91–92; and Obama campaign, 197; open-door policy of, 87–88, 91, 92; parents’ monitoring of, 36–37; profile in, 11, 46; and race and class divisions, 75–100; reasons for avoiding, xv–xvi; schools’ blocking of, 27–28, 93; security issues on, 36–37; and sexual and gender identities, 42–45; statistics on, xi, 38, 91; teachers’ use of, 38–40; use of, and time spent on, xv–xvi, 17, 35–36, 58, 188; and video file-sharing, 158
National Telecommunications and Information Administration (NTIA), 30, 32
NBC Universal, 13, 209–10
Negroponte, Nicholas, x
Nestler, Eric, 138–39
Netville study, 63–64
Nielsen Entertainment, 105–7, 151–52
Nielsen Media Research, xi, 9, 91, 103–4, 160, 210
NTIA (National Telecommunications and Information Administration), 30, 32
Obama, Barack, 98–99, 193–208
Oldenburg, Ray, xix, 58–59, 129
Orzack, Maressa Hecht, 141
parents, 6, 7, 32, 35–37, 47–52, 78–79, 174, 176, 178. See also adults
participation divide, 32
PC Bangs, 142–44, 154
personal computers. See Internet; laptops
Perverted Justice, 23
Pew Internet & American Life Project, xi, 5, 8, 20, 23, 32–34, 56–57, 65, 85, 93, 105, 173, 210
Pew Research Center, 10, 11, 16, 36, 189, 204, 205
phatic interactions, 71–73
phones. See iPhones; mobile phones; telephones
photographs, 41, 44, 45–46, 175, 200
podcasts. See iPods
politics, 98–99, 193–208
Poltrack, David F., 103–4
predators. See cyberpredators
Prescott, LeeAnn, 14
presence-in-absence, 48
privacy, 45–46, 85–87
Proteus Effect, 119–21
Putnam, Robert, xviii–xix, 8, 53, 54, 95, 203, 207
race, xx, 8, 31–33, 42–43, 75–101
radio, online, 10
Rheingold, Howard, 45, 49, 53
Rice, Stuart, 52
Rideout, Victoria, 15
Roberts, Donald F., 162
Rogers, Everett M., 173
role-playing games. See games; MMORPGs (massively multiplayer online role-playing games)
Roper Organization, 15–16, 205
Rosen, Christine, 157, 168
Rospars, Joe, 196
Rushkoff, Douglas, 104
safety. See security and safety issues
Schement, Jorge, 2, 161
Scherer, Kathy, 188
Schiesel, Seth, 111
schools: ban on digital media in, 27–28, 93, 174–78, 184–85; computers in elementary schools, 14; and continuous partial attention (CPA), 183–86; and cyberbullying, 33–35; digital media used by educators in, 180–83; discipline by, 40–42; distractions from digital media in, 145–46, 183–86, 187–89; lectures in, 186; and mobile phones, 172–79; race and class divisions in, 29–37, 31; SMART Boards in, 181–82; and social-network sites, 28–46; teachers’ attitudes toward personal media in, 177–79; teachers’ use of social-network sites, 38–40; and teaching about digital world, 28–29, 35–37
Second Life, 120, 129–30
security and safety issues, 35–37, 85–88
sexting, 44
sexuality, xviii, 43–45, 50, 151
sexual predators. See cyberpredators
short message service (SMS), 57
SMART Boards, 14, 181–82
SMS (short message service), 57
social capital, xix, 35, 37, 53, 64, 74, 95–97, 129
social class. See class divisions
social networks, 68–69. See also community; friendships
social trust, 127–28
Sony, 110–11, 159
South Korea, 142–44, 154
space-transcending technologies, 51–52
stalking. See e-stalking
Steinfield, Charles, 68
Stelter, Brian, 196
Stone, Linda, 168–69
Tapscott, Don, 13, 186, 195
telephones, 49, 52, 54–55, 173. See also iPhones; mobile phones
television: attitudes toward, 15–17; cable television, 2; for children, 14, 162; compared with digital media, 8–18, 61, 99–100, 106–7, 115, 186, 205; and consumer culture, 161; on cyberpredators, 22–23; impact of, on social relationships, xviii–xix; and Kennedy presidency, 197; male viewership of, 103–4; and multitasking, 162–64; as news source, 205; number of channels received in U.S. homes, 160; and parents’ educational attainment, 78; and race, 99–100; sex and violence on, xviii, 44; statistics on, 1–3, 8–9, 13, 103, 160, 162, 173, 189, 205, 210; time spent viewing, 8, 9, 61
text messaging, 47–48, 57–58, 72–74, 167, 175, 177, 199–200
There.com, 100–101
third places, 58–59, 64, 127, 131
Thomas, Douglas, 121
Thompson, Clive, 56, 67
Time, ix, xiii, 1, 19, 129, 210
Trippi, Joe, 197
trust, 127–28
Turkle, Sherry, 116–17, 151
TV. See television
Twitter, 56, 67, 197, 199, 203
Van Alstyne, Marshall, xx
Vandewater, Elizabeth, 15
Vetere, Frank, 71–72
victimization of youth, 20–24
video file-sharing, 158–60, 182, 201–2, 204
violence in media, xvii, 50
virtual cross-dressing, 116–18
Voice over Internet Protocol (VoIP), 124–26
voter turnout, 206–7. See also politics
Wartella, Ellen, 15
Web. See digital media; Internet
Wellman, Barry, 63–64, 70, 196
Wii, xviii, xix, 61, 110–12
wikis, 76, 115
Wiley, Malcolm, 52
Williams, Dmitri, 126
World of Warcraft (WoW), 108, 112–15, 117–19, 121–23, 125–29, 133, 139, 141, 144–45, 147, 152–54
Wurtzel, Alan, 103, 104
Xbox 360, xvii–xviii, 110
Xiong, Li, 126
Yahoo!, 158, 159
Yee, Nicholas, 119–21, 146, 151
YouTube, 158–60, 182, 183, 197, 199–204, 210
Zimmerman, Eric, 107
Zogby, John, 98
Zucker, Jeff, 13