For generations, all the world of Eberron knew was war. The five nations—Aundair, Cyre, Breland, Karrnath, and Thrane—clashed long after the warring heirs of Galifar had died, allying and attacking as the tides of battle shifted. Then the Mourning—an atrocity no nation claimed—wiped Cyre from the face of Eberron.

THE TREATY OF GALIFAR
ENDED THE LAST WAR
.

Though the war is over, the world abounds with reminders of a magical arms race, the spectacular technology born of magic and ambition. The influential dragonmarked houses ply their magical skills in trade instead of weapons. The warforged, a race of living constructs, strive to find a place in a world that resents them. The lightning rail and the elemental airships that once sped weapons across Khorvaire now haul goods and travelers.

THE TREATY OF GALIFAR REDREW BORDERS

Where once a sprawling empire claimed the continent, disparate nations now clutter the landscape. Only four of the Five Nations still stand. Warrior elves defend their ancestral lands in Valenar. Goblins and monsters have established kingdoms of their own and demand recognition. Rebels take old grievances to the streets, and the dragonmarked houses gather power in secret. And no one has forgotten the old hatreds.

THE TREATY OF GALIFAR SPURRED DIPLOMACY

In the shadows of the cities and on the frontiers of the fledgling nations, a new kind of hero arises. They are veterans of the Last War, looking for closure. They are spies tasked with protecting their realm from new threats and old. They are inquisitives investigating crimes, trying to make a living while avoiding the state’s attention. They all want to forget the Last War …

BUT THE LAST WAR
WON’T FORGET THEM
.

THE NEXT WAR IS BREWING.