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ALTHOUGH THEY HAVE adopted human languages for their everyday communication, wizards, wolf-people and Tel-Urughs use a number of terms from their native tongues: Mál (M), Hen Iaith (HI) and High Akkadian (HA). Some words specific for Langaer originated in now extinct human languages. This is a list of those terms, in English transcription.
asanni, pl. asinjur (M)—wizardess, female wizard in Mál (M), the wizard tongue. Asanni and related words are derived from the Old Mál word Asair/Æsair, which means life force, life light, but it also was the name of the territory they once occupied.
asyngaer (M)—wizards, wizard people. Few in number, they originated in Asair, an area which is today known as the Nordic and Baltic countries. Predating humans for millennia, wizards were organized in several independent city-states ruled by kings and other nobility. When humans emerged from a state of nature to civilization, wizards left their homeland and spread around the world. Since then, they haven’t occupied any physical territory.
asyr, pl. aesar (M)—male wizard.
blaidd (HI)—wolf-man, or werewolf in Hen Iaith, the old language of wolf-people, related to Archaic Welsh. The literal meaning is wolf, but it is also used for the physical, wolf form of a werewolf, as opposed to dyn (see further below). Blaidd, wolf-man and werewolf are interchangeable terms, depending on the context.
blaidd benywaidd (HI)—she-wolf, female wolf, the female counterpart of blaidd. Also, the wolf form of a she-wolf, as opposed to her human form called dynes (see further below).
dyn—man (HI). The human form of a blaidd, as well as his human spirit, depending on the context.
dynes—woman (HI). The human form of a blaidd benywaidd, or she-wolf. Also, her human spirit.
einhamir—a common title used for a clan’s chieftain; the leader of a clan, alpha. In old Celtic languages, eiggi einhamir meant ‘not of one skin’ and was used to describe a man-wolf shapeshifter. Shortened to einhamir, it had become a titular term. It’s not a hereditary position. When a clan needs a new einhamir, its members choose his successor by voting.
ellida (M)—“the one of the two bloods”, a firstborn daughter of a wizard and she-wolf, or a wizardess and a he-wolf. She is a symbol of the ancient alliance between the two peoples. A powerful force of good, she is the highest-ranking member of her werewolf clan and its ultimate authority. Ellidas are respected by all Langaer (see further below).
Gelltydd Coch (HI)—“red cliffs”, the gwerin (see below) settlement in Wales, surrounded with reddish rock formations, where the first settlers to Red Cliffs came from. The place reminded them of home, so they called it Red Cliffs.
gwerin (HI)—folk, people, ‘our humans’, as wolf-people call them sometimes, as opposed to ordinary humans. Gwerin is a common name for the humans who share the same realm with wolf-people. Gwerin is the key to the wolf-people’s existence. The wolf-people population is small; marriages between blood relatives are forbidden. Interbreeding with gwerin provides them with a healthy gene pool. Children of such unions are considered gwerin y blaidd (see below) since they inherit immortality and physical strength. They can change forms and possess the ability to use werewolf magical powers.
gwerin y blaidd (HI)—wolf-people, or werewolves, as ordinary humans call them, even though the two concepts don’t completely overlap. An old, pre-human race. They’ve always lived in proximity to humans. Together with gwerin, most gwerin y blaidd are organized in clans. Although their population isn’t numerous, they can be found on every continent. A small portion of them live blended among ordinary humans, mostly in big cities, yet every individual has a clan identity. Their old language is called Hen Iaith and it’s related to Archaic Welsh. It’s mostly used for ceremonial purposes. Like other Langaer (see below), gwerin y blaidd adopted human languages in their everyday communication.
Langaer—a common term for the three non-human races—asyngaer, blaidd y gwerin and Tel-Urughs (see further below). It likely derives from langr, the Proto-Norse word for “long”. Langaer means “The Tall People”, the name some early Northern Europeans gave to wizards, believing they came from a faraway land of tall people. Later, werewolves and Tel-Urughs (see further below) adopted it for themselves as well, as opposed to the term “humans”. The Langaer realm included gwerin, although they’re not a Langaer race.
mab-y-clann, pl. meibion-y-clann (HI)—“son of the clan”; a blaidd or gwerin that becomes a member of a clan that isn’t his by birth and blood, either through marriage or thanks to his merits. He still retains his own clan identity, if he has one. It’s considered a great honor for both the blaidd and the clan.
Mál—the pre-human branch of Proto-Norse, Mál is now the sacred language of all wizards. Their spells can be cast only in Mál, otherwise they don’t work.
tallin (HA)—“little shield”; the word is from the Tel-Urugh native tongue, but it’s been adopted by all Langaer. Small, short-lived and harmless conjures, used to create a temporary illusion. Every Langaer individual can make various tallins, even children. A curiosity no one has an explanation for—tallin is always written with a small “t”, except at the beginning of a sentence, and Talsyn (see below) always with the capital “T”.
Talsyn (HA)—“great shield”. To hide in plain sight, Langaer resort to their ability to manipulate space, time, energy and sometimes human consciousness to create the appearance of a different reality, or to alter or erase human memory. Conjuring Talsyns requires training, knowledge and significant skills. Not everyone can do them. They can be either short, long-lasting or permanent, although the most skilled Langaer and ellidas can remove permanent Talsyns.
Tel-Urughs (HA)—the oldest of all Langaer, the descendants of ancient gods, demigods and heroes originated in Mesopotamia. Humans wrongly call them vampires based on Tel-Urughs’ feeding habits. Their ancient language is called High Akkadian.
vardanni (M)—a female “guardian of the realm”. Vardan is the male form. Vardans are those humans that are immune to Langaer magic. They can’t be deceived and their memory can’t be erased or altered. They are considered to be a link between the human race and the Langaer. They’re rare and unaware of their ability unless they come in contact with the Langaer.