Alder Stone, The: a Seer Stone held by House Alder
Amulet of Escandell: a magical device that detects the presence of danger; gifted to Claradon by Pipkorn
Articles of the Republic: the Lomerian constitution
Asgardian Daggers: legendary weapons created in the first age of Midgaard. They can harm creatures of Nifleheim.
Chapterhouse: base/manor/fortress of a knightly order
Dargus Dal: Asgardian dagger, previously Gabriel's, now Theta's
Worfin Dal: “Lord's Dagger”, Claradon's Asgardian dagger
Wotan Dal: “Odin's Dagger”; gifted to Theta by Pipkorn.
Axe of Bigby the Bold: made of Mithril; gifted to Ob by Pipkorn
Dor: generic term for a fortress
du Marnian Stone, The: a Seer Stone held by Azura du Marnian
Dyvers Blades: finely crafted steel swords
Ether, The: invisible medium that exists everywhere and within which the weave of magic travels/exists.
Ghost Ship Box: calls forth an illusory ship; created by Pipkorn and gifted to Claradon.
Mages and Monsters: a popular, tactical wargame that uses miniatures
Mithril: precious metal of great strength and relative lightness
Orb of Wisdom: mystical crystal spheres that can be used to open portals between worlds.
Ranal: a black metal, hard as steel and half as heavy, weapons made of it can affect creatures of chaos
Rings of the Magi: amplify a wizard's power; twenty created by Talidousen
Seer Stones: magical “crystal balls” that can see far-off events.
Shards of Darkness: the remnants of the destroyed Orb of Wisdom from the Temple of Guymaog.
Squad: a unit of soldiers typically composed of 15 men; can refer to any small group of soldiers
Squadron: a unit of soldiers typically composed of two squads of approximately 15 men each.
Tribunal: the highest-ranking judiciary body in the Kingdom of Lomion
Weave of Magic; aka the Magical Weave: the source of magic