Blending |
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A movement that negates an attack by "flowing" with an opponent's movements. |
Block |
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A defense that gets in the way of a strike. In a grappling context, it is a leg movement that gets in the way of an opponent's legs, potentially tripping them. |
Break fall |
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A method of reducing the impact of a fall. |
Grappling |
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A way of fighting using grips, hold and locks rather than strikes. |
Hold |
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A grappling technique that controls or restricts an opponent's movement |
ITF |
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International Taekwondo Federation |
Kata |
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A Japanese term that means a prearranged set of movements. |
Lock |
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A grappling technique that forces a joint against or beyond its normal range of motion |
MMA |
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Mixed martial arts |
Pankration |
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Literally means "all powers”, reflecting the fact that competitors could use almost any attack that they wanted |
Parry |
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A defense that deflects an incoming attack |
Randori |
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A way of sparring often translated as "free practice”. |
Strike |
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An attack that causes damage by impact, for example a punch or a kick. |
Takedown |
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A technique that trips, throws or drags an opponent to the ground. |
TKO |
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Technical knockout |
UFC |
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Ultimate Fighting Championship, US based MMA promotion. |
Vale tudo |
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Literally translated from Portuguese this means "anything goes” and refers to the sub-culture of fights Brazil in the 20th century. |
WTF |
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World Taekwondo Federation |