DAY 87 Center Change

The middlegame often favors the player who changes the pawn center.

John Watson White

James Thibault Black

Lone Pine 1979

Dutch Defense A96

1 c4 f5 2 f3 f6 3 g3 d6 4 d4 e6 5 c3 e7 6 c2 0-0 7 f4 e8! 8 0-0-0

White will be better if he can play e2-e4 – but Black will be at least equal if he can play ...e5 first. For example, 8...c6 9 g2 g4 threatens ...xf2 but also readies ...e5!, e.g. 10 hf1 e5!.

8...g4 9 e3

Black gets to carry out his plan after 9...c6 10 g2? e5! and stands well.

But 10 h3! b4 12 e2 is double-edged.

9...c6?

This could only be good if White had to defend his attacked knight (10 g2 xc4; 10 e2 xf2).

Illustration

10 d5!

While eyes were on the rival e-pawns, this push detonates a positional bomb. White would dominate the center after 10...exd5 11 xd5 d8 12 g2 (12...a6 13 h3 or 13 d4).

10...c5? 11 dxe6 xe6 12 d4!

Now 12...xc4 is met by 13 a4! with threats of xc5 and xc4+.

Question 96: How does Black avoid huge material loss then?

12...d7 13 d5!

Time to set ’em up for the next game (13...d8 14 b4!).

13...c6 14 b3! b4 15 d2 resigns.

Stefano Rosselli del Turco White

Eugene Znosko-Borovsky Black

Nice 1931

1 d4 f5 2 g3 f6 3 g2 e6 4 f3 e7 5 c4 0-0 6 0-0 d6 7 c3 c6 8 d5! exd5 9 cxd5 b8 10 d4 a6 11 a3 c5 12 c2 h5 13 f3 f6 14 e3 g6 15 b4 a6 16 ce2 g7 17 b2 d7 18 ac1 c8 19 b3 e7 20 b5! b8 (20...c5 21 xc5! dxc5 22 d6+) 21 c2 e8 22 fc1 f7 23 a4 d7? 24 xa7 a8 25 xb7 c5 26 c6 fc8 27 xc5! dxc5 28 xf5 xf5 29 xf6 resigns.