Table of Contents

Title Page

Copyright

Preface

Organization of the book

Acknowledgements

About the Authors

Chapter 1: Introduction

1.1 Why 3D Communications?

1.2 End-to-End 3D Visual Ecosystem

1.3 3D Visual Communications

1.4 Challenges and Opportunities

Chapter 2: 3D Graphics and Rendering

2.1 3DTV Content Processing Procedure

2.2 3D Scene Representation with Explicit Geometry—Geometry Based Representation

2.3 3D Scene Representation without Geometry—Image-Based Representation

2.4 3D Scene Representation with Implicit Geometry—Depth-Image-Based Representation

Chapter 3: 3D Display Systems

3.1 Depth Cues and Applications to 3D Display

3.2 Stereoscopic Display

3.3 Autostereoscopic Display

3.4 Multi-View System

3.5 Recent Advances in Hologram System Study

Chapter 4: 3D Content Creation

4.1 3D Scene Modeling and Creation

4.2 3D Content Capturing

4.3 2D-to-3D Video Conversion

4.4 3D Multi-View Generation

Chapter 5: 3D Video Coding and Standards

5.1 Fundamentals of Video Coding

5.2 Two-View Stereo Video Coding

5.3 Frame-Compatible Stereo Coding

5.4 Video Plus Depth Coding

5.5 Multiple View Coding

5.6 Multi-View Video Plus Depth (MVD) Video

5.7 Layered Depth Video (LDV)

5.8 MPEG-4 BIFS and AFX

5.9 Free-View Point Video

Chapter 6: Communication Networks

6.1 IP Networks

6.2 Wireless Communications

6.3 Wireless Networking

6.4 4G Standards and Systems

Chapter 7: Quality of Experience

7.1 3D Artifacts

7.2 QoE Measurement

7.3 QoE Oriented System Design

Chapter 8: 3D Video over Networks

8.1 Transmission-Induced Error

8.2 Error Resilience

8.3 Error Concealment

8.4 Unequal Error Protection

8.5 Multiple Description Coding

8.6 Cross-Layer Design

Chapter 9: 3D Applications

9.1 Glass-Less Two-View Systems

9.2 3D Capture and Display Systems

9.3 Two-View Gaming Systems

9.4 3D Mobile

9.5 Augmented Reality

Chapter 10: Advanced 3D Video Streaming Applications

10.1 Rate Control in Adaptive Streaming

10.2 Multi-View Video View Switching

10.3 Peer-to-Peer 3D Video Streaming

10.4 3D Video Broadcasting

10.5 3D Video over 4G Networks

Index