One of the major features that Apple shipped as part of iOS 11 was ARKit. ARKit enables developers to create amazing Augmented Reality experiences with only a minimal amount of code. Apple has continuously worked on improving ARKit, resulting in the release of ARKit 2 at WWDC 2018.
In this chapter, you will learn what ARKit is, how it works, what you can do with it, and how you can implement an Augmented Reality Art gallery that uses several of ARKit 2 new features, such as image tracking. This chapter covers the following ARKit topics:
- Understanding ARKit
- Using ARKit Quicklook
- Exploring SpriteKit
- Exploring SceneKit
- Implementing an Augmented Reality gallery
By the end of this chapter, you will be able to integrate ARKit in your apps and implement your own ARKit experiences.