If you enjoyed this book, you may be interested in these other books by Packt:
Swift Game Development - Third Edition
Siddharth Shekar
ISBN: 9781788471152
- Deliver powerful graphics, physics, and sound in your game by using SpriteKit and SceneKit
- Set up a scene using the new capabilities of the scene editor and custom classes
- Maximize gameplay with little-known tips and strategies for fun, repeatable action
- Make use of animations, graphics, and particles to polish your game
- Understand the current mobile monetization landscape
- Integrate your game with Game Center
- Develop 2D and 3D Augmented Reality games using Apple's new ARKit framework
- Publish your game to the App Store
Hands-On Full-Stack Development with Swift
Ankur Patel
ISBN: 9781788625241
- Get accustomed to server-side programming as well as the Vapor framework
- Learn how to build a RESTful API
- Make network requests from your app and handle error states when a network request fails
- Deploy your app to Heroku using the CLI command
- Write a test for the Vapor backend
- Create a tvOS version of your shopping list app and explore code-sharing with an iOS platform
- Add registration and authentication so that users can have their own shopping lists