In this chapter, we will cover the following topics:
If making objects appear on screen is exciting to you, wait till you see them move! The main object of Breakout is to keep the ball above the paddle position to stay in play and have it collide with all the bricks to complete the level. What keeps the suspense going is the anticipation of the ball movement around the game screen. This wouldn't be possible without adding physical boundaries on the game objects to react to collision detection.