When you have completed developing your main game framework, it's good to think about how to network it if you decide to do this.
At some point in our lives, all of us have used some kind of networking tool, such as Twitter or Facebook. You probably use these applications currently, but the point is that you read updates from other users about a new game that was launched, or someone is spreading the word to download a game and compete with them. You can be that developer and develop the game they're talking about!
Incorporating networking mechanisms in your game does not have to be a hassle. It only takes several lines of code to get it working.
Tweet, tweet, tweet… Twitter is a networking tool that connects you to the latest information that appeals to your interests. It is also a great tool to share information with others about your business and, of course, your game. Reach out to the game development audience by promoting your application.
The user who will be sharing a post to Twitter will need to create an account at http://twitter.com/ and will also need to make sure they're logged in.