We can finally see the light at the end of the tunnel. By now, you should have an idea on how to implement In-App Purchases in your games. It is a very lengthy process to organize, set up the code, and test accurate purchases in the sandbox environment.
The following were taught in this chapter:
Grasping the concept of In-App Purchasing can take some time. It is best to study the sample code and review the functions pertaining to Corona's store module.
Please check out Apple's In-App Purchase Programming Guide at: https://developer.apple.com/library/ios/documentation/NetworkingInternet/Conceptual/StoreKitGuide/StoreKitGuide.pdf and the In-App Purchases in the API Reference section of Corona Labs site: for more references pertaining to this topic.
After 11 chapters, we have reached the end of this book. You now have obtained enough knowledge to create your own applications to sell in the Apple App Store or Google Play Store. Hopefully all the information you have acquired has been helpful. I look forward to hearing about the games you have developed using Corona SDK!