An incomplete list of AR devices

Let's take a quick look at some AR-capable devices. This should give us a slightly better idea of the different types of devices we can use and deploy to:

Meta 2

Google Glass
HoloLens

HUD

All throughout this book, we will create applications and games that are inspired by the definition of AR. Since there are four main aspects of AR, we will use those four aspects and create a specific application or game for that chapter. Since we have a finite number of sensors that are available for Android and iOS devices, some sensors will be utilized in multiple projects.