As Apple’s programmers slogged away for months to create the Mac operating system, there were areas where they must have felt like they were happily gliding on ice: networking and the Internet. For the most part, the Internet already runs on Unix, and hundreds of extremely polished tools and software chunks were already available.
There are all kinds of ways to get your Mac onto the Internet these days:
Wi-Fi. Wireless hotspots, known as Wi-Fi (or, as Apple used to call it, AirPort), are glorious conveniences, especially if you have a laptop. Without stirring from your hotel bed, you’re online at high speed. Sometimes for free.
Cable modems, DSL. Over half of the U.S. Internet population connects over higher-speed wires, using broadband connections that are always on: cable modems, DSL, or corporate networks. (These, of course, are often what’s at the other end of an Internet hotspot.)
Cellular modems. A few well-heeled individuals enjoy the go-anywhere bliss of USB cellular modems, which get them online just about anywhere they can make a phone call. These modems are offered by Verizon, Sprint, AT&T, and so on, and usually cost around $50 a month.
Tethering. Tethering is letting your cellphone act as a glorified Internet antenna for your Mac, whether connected by a cable or a Bluetooth wireless link. You pay your phone company extra for this convenience.
Dial-up modems. Their numbers are shrinking, but some people still connect to the Internet using a modem that dials out over ordinary phone lines. The service is cheap, but the connection is slow.
This chapter explains how to set up each one of these. It also describes some of macOS’s offbeat Internet featurettes. It tackles Family Sharing, which lets several computers in the same household share a single broadband connection; the popular virtual wallet feature Apple Pay; and iCloud, Apple’s suite of free online syncing tools.