LYNETTE JACKSON · UNITED STATES

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Abstract No. 2023

TUTORIAL 31 Create abstract art from architectural photos and imagery using geometric shapes and typography

What You’ll Learn

You will learn how to create an abstract piece of work based on the forms found in midcentury modern architecture. You will discover how to straighten, crop, and sharpen images, create colored geometric shapes with transparent backgrounds, import them into your design to produce balanced compositions, create, manage, and store custom colors sampled from existing elements for reuse in future projects, and apply blend modes and special effects to give a unique vintage look to an image.

What You’ll Need

Image Snapseed

Image Image Blender

Image VSCO CAM

Image iDesign

Image ColorSchemer

Image Phonto

Image Picfx

Image Cameramatic

Image PictureShow

Back Story

My base image is a picture of a hotel on Pico Boulevard in Los Angeles. I often come up with themes to keep me focused when I shoot architecture, but I don’t shoot any and all things architectural. My favorite architecture is modern, especially midcentury modern, which is frequently found in Los Angeles. I narrowed my theme to white midcentury modern architecture. Because I convert all my images to black-and-white for design and art pieces, it was a no-brainer to go with a white color theme. The vertical and horizontal lines of this hotel are perfect for adding color shapes.

Figure 1 shows the original image—nothing special—but the building has a beautiful white surface with simple horizontal and vertical lines and nice shadows.

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The Process

Image Step 1: Cropping and Converting to Black-and-White

First I brought the image into Snapseed, where I straightened, cropped, and sharpened it and converted it to black-and-white |2|. Although my favorite crop ratio is 1:1, my original crop size seemed like a better choice. From the black-and-white filter, I selected the Dark effect, which imparted the best contrast and created a smooth, dark sky |3|. After the black-and-white conversion, I adjusted the image a little more with Tune Image.

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Image Step 2: Arranging the Color Shape Elements in Image Blender

Next I decided on the color shape templates I would use from my library of shapes. In most cases I select two differently colored shapes; for this piece I decided on yellow and blue. I brought the black-and-white image from the previous step into Image Blender. I decided that yellow would be my main color shape, and it would have the largest amount of coverage over the base image. I moved the color onto the image until it felt right. Is there a science to this? Not really. I tend to place elements to the left. I selected Multiply as the Blending Mode |4|.

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Image Step 3: Introducing a Secondary Shape

I selected a blue template for my secondary shape. I played with the positioning until it felt right, and I selected Normal as the Blending Mode |5|.

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Image Step 4: Adding a Temperature

After I was satisfied with the positions of the colored shapes, I brought the image into VSCO CAM to complete the piece. I selected Temperature 1 and Fade 4 |6|. I usually choose these settings to give a muted or retro look to the final image.

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Summary

In this tutorial I shared information about some of my favorite go-to apps. Snapseed is my foundation app. It’s the most versatile app for adjusting and enhancing my images because it offers lots of control. Image Blender is the second most important app I use for editing. It allows me to blend images, and the various blend modes offer many possibilities for completing my edits.

Experiment with different blend modes because different looks can spark editing creativity. Although it seems complicated, iDesign is a great vector-based app. It’s worth it to master certain commands to get smooth lines and shapes. ColorSchemer may not be an obvious choice, and you probably won’t use it every day, but it’s a must-have app if you are particular about selecting the right colors.

Lynette Jackson (@_LynetteJackson)

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Lynette lives in Atlanta, Georgia, and works as a project manager for a major telecommunications company. As part of her education, she studied mechanical engineering drafting and began her career as a manual and digital drafter in a host of engineering firms in different industries. It was her love for architecture, great design, and art that drove her desire to create as an iPhoneographer. Lynette’s work has been exhibited at the LA Mobile Arts Festival (2012) and has been featured online. She has been interviewed about her work by iPhoneogenic.com and TheAtlanticCities. com, and her work has been featured on FastCoDesign.com. www.flickr.com/photos/p67