- Launch Unreal, then open the Project Settings dialog through the Edit menu:
- Under the Engine - User Interface section, there is a curve called the DPI Curve, which can be used to alter the UI scaling factor based on the short dimension of your screen:
- Click on the second dot, or keypoint, on the graph.
- Change its Scale value to 1. Then, do the same for the first dot and set its Scale value to 1 as well:
- Return to the main editor and run the game again. You should notice that the button is larger than it was before:
Easier to see button on the game screen