Introduction: The Cybernetic Age
2 The Age of the World Program:
The Convergence of Technics and Media
3 Rhetoric in the Age of Intelligent Machines:
Burke on Affect and Persuasion after Cybernetics
4 Any Number Can Play:
Burroughs, Deleuze, and the Limits of Control
5 On the Genealogy of Mortals; or, Commodifying Ethics