70. Learn everything

I taught at the School of Visual Arts in New York City for almost 20 years. Most of my students arrived right out of high school. I never thought this was a good idea because they didn’t know much. They were going into to a field where their lives and backgrounds and interests would make their work rich. The students who brought gold to the table were the ones who had pursued other avenues first—transfer nursing or biology students or older students going back to school. The ones with a little road under them, who had lived and, more importantly, had failed.

As a teacher it’s my job is to invite students to bring their baggage into their work. Without my pressing, a young student may think that there is a right answer to search for outside of themselves. Already schooled by a smorgasbord of television and various media, they end up picking from a very small menu of usual, logical, and safe ideas and visuals, making the obvious more “obviouser.”

The best designers are interesting people first. Smart, funny, and curious people.

Here’s my point: Learn everything. Then forget it. Let the original details and nuance blur, put your own imprint on the content and action, then create. Get an education. Get some life experience. Amass some skills and interests. Learn about Shakespeare and poetry, about diet and nutrition and woodworking. Japanese flower arranging helps tremendously, as do improv class and aikido. Let all of this come inside of you. Let it steep, becoming your muscle and memory. Then, put it in your work. It may come out as obvious references, or it may just be an added flavor. Or it may just make you happy.

Let all your loves, fears, and interests saturate your work and make it memorable. Who you are is the most important part of your work—never leave it out.

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