Acknowledgements

As has been the case with all of my rule sets, I've received some wonderful help and support along the way; this time I'd like to thank everyone who has contributed to this project in any way – big or small – but especially: Philip Smith at Osprey, the ever genial Henry Hyde of Miniature Wargames with Battlegames magazine, Annie Norman of Bad Squiddo Games, Arjun Choong, Mark Copplestone, Nick Eyre of North Star, Kevin Dallimore, Nic Robson of Eureka, Leon Pengilley of Pendraken, Ronnie Renton of Mantic Games, Darrell Hindley of Just Add Water Painting Service, Spencer Williams, Paul Baldwin, Mark Carter-Greaves, Ralph Plowman, Matt Slade of Glenbrook Games, my old fantasy gaming chums whether we're still slaying trolls together or not, and members of the Dux Rampant forum for their various inspirational and civilized comings and goings.

Copyright holders are identified in the photograph captions. One thousand blessings to everyone who submitted photos, and I’m sorry I could not use them all.

As a reward for those people who bother to read the small print, here’s a secret spell I’m especially fond of that doesn’t quite fit into the canonical ten. Feel free to use this when you’re playing at someone else’s house.

Replenish me!

Difficulty: 8+

Target: One opposing player

Duration: Immediate action

Effect: Nominate the target player before testing for success. If successful, that player must go and get you a drink and selection of nibbles of your choice. No arguments, it's written right here in the rules.