THE INTERNET

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<Matthias Lechner / digital>

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[–] Jessica Julius Author

What research did you do as you prepared to tackle something as enormous and chaotic as the Internet?

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[–] Jessica Julius Author

How did your research inform your design of the Internet?

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<Mingjue Helen Chen / digital>

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<Kevin Nelson / digital>

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<Matthias Lechner / digital>

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<Mingjue Helen Chen / digital>

THE HUB

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Cory Loftis, Production Designer

The HUB is the portal to the Internet, where users, email, and data arrive and are then transported elsewhere to sites, apps, and games. It’s also the central depot for heavy freight like ZIP files and large media files.

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<Mike Yamada / digital>

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<Matthias Lechner / digital>

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Matthias Lechner, Art Director, Environments

Users arrive at the HUB as data packages via fiber-optic cables. They are filtered through a prism that splits the flow of data into different colors, and each of those colors goes to a different site. We were inspired by color-coded guiding systems at airports.

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<Mike Yamada / digital>

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Cory Loftis, Production Designer

The first place Ralph and Vanellope visit in the Internet is the HUB. They’re in the Internet but not yet at a website. It’s like arriving at an ultra-modern airport. To go to a website, they have to get down to the ground transportation level, where they can catch a ride to somewhere else.

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<Mike Yamada / digital>

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<Mike Yamada / digital>

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<Mike Yamada / digital>

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Cory Loftis, Production Designer

From the HUB, Vanellope quickly intuits how the Internet works—she sees emails loaded into mail delivery trucks, data packets being compressed and sent off, and users jumping into linkcars to go to other websites.

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<Mike Yamada / digital>

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<Mike Yamada / digital>

POPULATING THE INTERNET

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[–] Jessica Julius Author

How did you decide what characters would populate the Internet?

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<Borja Montoro / digital>

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<Paul Felix / digital>

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<Nicholas Orsi / digital>

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<Meg Park / digital>

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<Ryan Lang / digital>

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<Ami Thompson / digital>

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<Cory Loftis / digital>

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<Cory Loftis / digital>

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<Borja Montoro / digital>

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<Ami Thompson / digital>

BUILDING THE WEB

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[–] Jessica Julius Author

How did you approach the design of the websites themselves?

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<Ryan Lang / digital>

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<Mike Yamada / digital>

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<Mike Yamada / digital>

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<Mike Yamada / digital>

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<Paul Felix / digital>

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<Mingjue Helen Chen / digital>

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<Mike Yamada / digital>

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<Paul Felix / digital>

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<Ryan Lang / digital>

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<Mike Yamada / digital>

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<Mike Yamada / digital>

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<Mike Yamada / digital>

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<Matthias Lechner / digital>

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<Ryan Lang / digital>

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<Mac George / digital>

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<Kevin Nelson / digital>

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<Mehrdad Isvandi / digital>

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<Mehrdad Isvandi / digital>

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<Jim Martin / digital>

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<Jim Martin / digital>

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<Matthias Lechner / digital>

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<Kevin Nelson / digital>

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<Kevin Nelson / digital>

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<Jim Martin / digital>

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<Mike Yamada / digital>

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<Mike Yamada / digital>

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<Armand Serrano / digital>

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<Mingjue Helen Chen / digital>

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<Cory Loftis / digital>

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<Cory Loftis / digital>

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<Matthias Lechner / digital>

VISUAL NOISE

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[–] Jessica Julius Author

One of the biggest creative and technical challenges of this film is how many screens there are. How did you tackle that?

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<Various Artists / digital>

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Ernest Petti, Technical Supervisor

The Internet holds an overwhelming amount of stuff—it’s filled with people, data, traffic—and we had to show that on-screen. The number of crowd characters in other films peaks at around five or six thousand. A single test shot in this film had 50,000 crowd characters.

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Nathan Warner, Director of Cinematography, Layout

Internet videos are often recorded with smartphone cameras, which have a different motion and orientation than a film camera. They feel handheld, twitchy, vertical. Characters often break frame and the person filming overcorrects and has to come back. Everyone knows what a phone camera feels like because we see it every day, but it’s difficult to recreate that style deliberately.

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<Nicholas Orsi / digital>

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Ami Thompson, Art Director, Characters

Cats are such a big thing on the Internet, so to provide a variety of design choices we created a basic cat design we could modify for various needs—long hair, short hair, fat, skinny. Mochi, the cat from Big Hero 6, appears.

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Cory Loftis, Production Designer

In addition to the smaller signage, there are larger animated holograms that move down streets or between websites. The lighting team helped find the right balance between signs and buildings.

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<Mike Yamada / digital>

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<Mike Yamada / digital>

GETTING AROUND

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[–] Jessica Julius Author

How do users and netizens move around the Internet?

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