EDUCATION AND TRAINING

Noble sons were not raised by their birth parents, but sent for fostering by another family. It was considered a great honour to be entrusted with the upbringing of another’s child, and in Ireland ‘five hundred kyne and better’ were sometimes given as gifts to ensure the fosterage of a great man’s son. Fosterage was designed to create ties of brotherhood between two clans, and was practised by all Celtic societies, including the Picts – we know this because St Adomnan (St Columbus’ biographer) mentions that Brude mac Maelchon had a foster-father.

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A grim-faced Pictish horse-lord leads his troops into battle on the Dupplin Cross.

The foster-father was responsible for providing a rounded education, which included physical, academic and artistic endeavours. Welsh, Irish and Highland sources paint a remarkably consistent picture of a young warrior’s education, which must have applied to the Picts as well. The ‘four and twenty games of the Britons’ give a neat list of the skills a well-rounded Celtic warrior was expected to acquire, including ‘Six Feats of Activity’ (hurling weights, running, leaping, swimming, wrestling and riding), ‘Four Exercises of Weapons’ (archery or javelin throwing, sword, sword-and-buckler and quarterstaff), ‘Three Rural Sports’ (hunting, fishing and hawking), ‘Seven Domestic Games’ (such as poetry, musicianship, heraldry and diplomacy) and four board games.

Much of this education was entrusted to the Druids and bards, or later the Celtic Church. Although there was a strong emphasis on eidetic memory, the Christian Picts knew how to write ogham, and there are references to ‘old books of the Picts’, so there is no reason to believe they were any less literate than their neighbours; a sword-chape from Shetland is even inscribed in Latin with ‘In the name of God the highest’, and the name of the owner, ‘Resad son of Spusscio’.

While intelligence and learning were highly valued, the martial arts were the first priority. Training began young; the Scots Highlanders began at age ten, the ancient Irish at seven. Several customs recorded in Wales, Scotland and Ireland show how important warfare was, even from childhood – for example, the right hand of the child would be left unblessed at Christening so that ‘unhallowed blows could be struck upon the enemy’, and even the first meat that a child received was served on the point of a sword.

Training in arms was systematic and sophisticated, and the Irish sagas contain a detailed syllabus of the chleas or ‘feats’ which a warrior was expected to master. These involved feats of dexterity (such as juggling swords), agility (such as the standing high jump or ‘salmon’s leap’), strength (such as tossing the caber), voice (the stunning ‘hero’s cry’), weapon handling, and finally the ‘spear vault’, where the champion would thrust a spear butt-first into the ground and ‘jump and perform on its point’. Many of these feats are also recorded in Highland folktales, indicating a longstanding tradition. Such feats could also be of great practical value in combat, and for the Picts, who generally fought unarmoured, the emphasis on agility and co-ordination would be vital. Some idea of their ability can be gained from the recruiting tests for the Irish fianna. ‘In a trench, the depth of the knee, the candidate, with a shield and hazel stick only, must protect himself from nine warriors, casting javelins at him from nine ridges away. Given the start of a single tree, in a thick wood, he has to escape unwounded from fleet pursuers. So skilful must he be in wood-running, and so agile, that in the flight no single braid of his hair is loosed by a hanging branch. In his course he must bound over branches the height of his forehead, and stoop under others the height of his knee, without delaying, or leaving a trembling branch behind. Without pausing in his flight he must pick from his foot the thorn it has taken up. In facing the greatest odds, the weapon must not shake in his hand.’

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Among the very few pieces of possible Pictish helmets are fragments of embossed ornamental plates as found on 5th-7th century helmets such as the Sutton Hoo helmet. This reconstruction is by Warren Green.

The young Pict would probably practise swordplay using sticks or ‘cudgels’, like later Highlanders, and the Mabinogi records how the Peredur practised with stick and shield against one of his cousins ‘until his eyebrow sagged down over his eye and the blood ran in streams’. The Pictish warrior would be expected to master a variety of combat arts, including sword, single-handed axe and spear, alone and in combination with a buckler, two-handed spear, two-handed axe, dagger fighting and wrestling.

Games were an important tool for developing the skills needed for survival on the battlefield. Games like shinty, played throughout the Celtic world since the Iron Age, were considered ideal practice for fast-moving mêlées typical of Celtic warfare, and at night strategy games such as brandab were played to keep the mind sharp. However, the emphasis was primarily on field craft, agility and prowess in individual combat.

Most Pictish training would be done in the foster-father’s household, learning skills and techniques from veteran fighters. If the warrior was exceptionally talented, however, he might receive further training at special ‘martial academies’, and the Irish tales credited the Picts with having the best teachers of all. In the ‘Wooing of Emer’, Cú Chulainn is told, ‘if he could go and visit Domnall Mildemail, the War-Like in the land of Alba, he would fight more marvellously still; while if he visited Scathach, the Shadowy One, and studied the Warrior’s Art with her, he could beat any Hero in Europe’.

The feats taught by masters such as Domnall and Scatha were highly potent, practical moves. For example, when Cú Chulainn fights ‘Cochar Cruibne, one of Scathach’s soldiers, and a very hardened man…Cochar tried his special tricks of battle, but Cú Chulainn parried them as if he had studied them his whole life’. Here, the ‘special tricks’ are probably advanced techniques of swordsmanship.

Upon reaching adulthood the warriors would be required to give public proof of both their valour and skill at arms, usually by participating in a raid and returning with some kind of trophy. The Middle Irish ‘Fitness of Names’ states ‘each young man of theirs [Ulster] who first took up arms would enter the province of Connacht on a foray or seek to slay a human being’, a custom still recorded in 17th-century Scotland. This ancient Celtic custom of headhunting for trophies also appears to have been practised by the Picts under at least some circumstances; on several occasions the Picts are recorded as beheading defeated enemy leaders, a severed head is carved between two raven-masked figures on a stone from Papil, Shetland, while piles of severed heads are clearly depicted on the battle-face of Sueno’s Stone.