Chapter 1

(There’s) Always Something There To Remind Me

Top Fifties & Sixties Gadgets

Monopoly

The essential: Capitalism for beginners

The empire began: 1934

Current value: Brand new sets for around £13, £40 for a ‘nostalgia edition’ reproducing the look of the 1930s game. Vintage 1970s editions can be found in reasonable condition for under £6. The Landlord’s Game, the forerunner of Monopoly, can sell for £10,000+

Whether you see it as an essential primer in city geography and relative property values, an introduction to a capitalist economy or a way of making a long Sunday afternoon go by more quickly – or, indeed, tiresomely tedious – there is no doubting Monopoly’s dominance of the board game arena. Cited by many sources as the best-selling board game ever (the game has sold over 250 million sets worldwide), its appeal lies in its essential simplicity coupled with its versatility, and its ability to produce long, involved, cutthroat contests and bravura displays of ruthlessness.

The game was purportedly invented by salesman Charles Darrow, but it is now accepted that his place in history should be that of one of the game’s developers. It is based on The Landlord’s Game patented by one Elizabeth Magie as early as 1904. Darrow obtained a copyright for the game in 1933, and this early version featured many of the icons still associated with the game today, such as the big red GO arrow.

The rules of Monopoly are very simple to grasp – essentially, players, represented by metal icons (a car, a hat, a battleship and others) are given a set amount of toy money. They then move round the board in a clockwise direction beginning (in the main UK version) in London’s impoverished districts, Old Kent Road and Whitechapel, coloured mud-brown, and ending up in the leafy boulevards of Park Lane and Mayfair, coloured a rich purple, then back to the start – aiming, on the way, to buy properties, represented by cards. Each time a player gets back to the start, he or she acquires another £200 in their personal fortune. Once a player owns a property, he or she can start being a filthy capitalist landlord, ignoring brownfield site regulations and building houses and hotels on the relevant street. And woe betide any other player who lands on a built-up space – because, even though they are just visiting, they are then charged with a whacking great amount of rent.

The aim, a rather callous one in this post-credit-crunch age, is to make your opponent(s) bankrupt. Variations involving sub-prime mortgages and runs on banks have, sadly, not yet made it into the Monopoly canon.

RetroFax

See also

The Monopoly book: Strategy and tactics of the world’s most popular game by Maxine Brady (David McKay Co., 1976)

http://ownthedollar.com/2010/03/top-ten-dumbest-versions-of-monopoly-board-game/ The Monopoly variations which website Own The Dollar thinks are the ‘dumbest’ of all time. Some of these sound great fun… not.

They Said What?

‘I think it’s wrong that only one company makes the game Monopoly.’ Steven Wright, comedian.