Ethos, Logos, Pathos

The goal of this game is to channel Aristotle's assessment of your argument.

1–10

10 minutes to 1 hour

Aristotle laid the groundwork for persuasive communication in the 4th century. Although the times have changed, effective communication hasn't. Evaluate a communication, such as a value proposition, by using the three elements of rhetoric. Role playing as your audience, score your message from 1 to 10 on these categories:

Look for areas of improvement or imbalance.

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The Ethos, Logos, Pathos game is credited to James Macanufo.