One of the most important thing to understand about the Apache API is the idea of a pool. This is a grouped collection of resources (i.e., file handles, memory, child programs, sockets, pipes, and so on) that are released when the pool is destroyed. Almost all resources used within Apache reside in pools, and their use should only be avoided after careful thought.
An interesting feature of pool resources is that many of them can be released only by destroying the pool. Pools may contain subpools, and subpools may contain subsubpools, and so on. When a pool is destroyed, all its subpools are destroyed with it.
Naturally enough, Apache creates a pool at startup, from which all
other pools are derived. Configuration information is held in this
pool (so it is destroyed and created anew when the server is
restarted with a kill
). The next level of pool is
created for each connection Apache receives and is destroyed at the
end of the connection. Since a connection can span several requests,
a new pool is created (and destroyed) for each request. In the
process of handling a request, various modules create their own
pools, and some also create subrequests, which are pushed through the
API machinery as if they were real requests. Each of these pools can
be accessed through the corresponding structures (i.e., the connect
structure, the request structure, and so on).
With this in mind, we can more clearly state when you should not use
a pool: when the lifetime of the resource in question does not match
the lifetime of a pool. If you need temporary storage (or files,
etc.), you can create a subpool of an appropriate pool (the request
pool is the most likely candidate) and destroy it when you are done,
so lifetimes that are shorter than the pool’s are
easily handled. The only example we could think of where there was no
appropriate pool in Apache 1.3 was the code for handling listeners
(copy_listeners(
)
and close_unused_listeners(
)
in http_main.c), which had a
lifetime longer than the topmost pool! However, the introduction in
2.x of pluggable process models has changed this: there is now an
appropriate pool, the process pool, which lives in
process_rec
, which is documented in
include/httpd.h.
All is not lost, however — Apache 2.0 gives us both a new example and a new excuse for not using pools. The excuse is where using a pool would cause either excessive memory consumption or excessive amounts of pool creation and destruction,[1] and the example is bucket brigades (or, more accurately, buckets), which are documented later.
There are a number of advantages to the pool approach, the most
obvious being that modules can use resources without having to worry
about when and how to release them. This is particularly useful when
Apache handles an error condition. It simply bails out, destroying
the pool associated with the erroneous request, confident that
everything will be neatly cleaned up. Since each instance of Apache
may handle many requests, this functionality is vital to the
reliability of the server. Unsurprisingly, pools come into almost
every aspect of Apache’s API, as we shall see in
this chapter. Their type is apr_pool_t
, defined in
srclib/apr/include/apr_pools.h .
Like many other aspects of Apache, pools are configurable, in the sense that you can add your own resource management to a pool, mainly by registering cleanup functions (see the pool API in srclib/apr/include/apr_pools.h).