- On the CommandManager, click Features > Reference Geometry > Plane
.
- Click on the top face of the model geometry.
- Set the Distance value to 5 and check the Flip offset option.
- Click OK; a new reference plane is created.

- Start sketch on the new reference plane.
- On the CommandManager, click Sketch > Convert Entities
.
- Click on the outer edge of the cylindrical feature and click OK.

- Click Exit Sketch.
- On the CommandManager, click Features > Curves > Helix and Spiral
.
- Select the circular sketch.
- On the PropertyManager, select Constant pitch.
- Type-in 7 in the Pitch box and check the Reverse Direction option.
- Type-in 2 in the Revolutions box.
- Set the Start Angle value to 0.
- Uncheck the Taper Helix option.
- Click OK.

- On the CommandManager, click Features > Reference Geometry > Plane.
- Click on the helix and its start point.

- Click OK.
- Start a sketch on the new reference plane.
- On the Heads-Up toolbar, click View Orientation drop-down > Normal To
.
- Activate the Line command and specify the points of the line-chain, as shown.
- Activate the Centerline command and horizontal line.
- Press the Ctrl key and select the left endpoint of the centerline. Next, select the helix.

- On the PropertyManager, click the Pierce
icon; the endpoint of the centreline is pierced with the endpoint of the helix.

- Press the Ctrl key and select the lower endpoint of the vertical line of the sketch. Next, select the centreline.

- Click the Coincident
icon on the PropertyManager.
- Click and drag the left vertical line of the sketch such that it is inside the model geometry.

- Activate the Sketch Fillet command and type 0.5 in the Fillet Radius box on the PropertyManager.
- Select the corner point of the right vertical and inclined line, as shown.

- Click OK on the PropertyManager.
- On the CommandManager, click the Mirror Entities button, and then select all the sketch elements except the centreline.
- On the PropertyManager, click in the Mirror about selection box, and then select the centreline.
- Click OK to mirror the selected elements about the centreline.

- Add dimensions to sketch using the Smart Dimension command.

- Click Exit Sketch.
- On the CommandManager, click Features > Swept Boss/Base
.
- Click on the thread profile and the helix.

- On the PropertyManager, expand the Options section and check Merge result.
- Click OK.

- Start a sketch on the end face of the thread.

- On the CommandManager, click Sketch > Covert Entities
and select the thread profile of the Swept feature from the FeatureManager Design Tree.
- Click OK.
- Click Exit Sketch.
- Activate the Revolved Boss/Base
tool and click on the vertical line of the sketch.
- On the PropertyManager, set Direction 1 Angle to 100.
- Use the Reverse Direction
button, if the preview of the revolved feature is displayed inside the model.
- Check the Merge result option.

- Click OK.
- Rotate the model and click on the other end of the thread.

- Press the Ctrl key and select the sketch used for the previous revolved feature.
- On the Menu bar, click Insert > Derived Sketch; the sketch is projected onto the sketch plane.

- Press Esc to deselect the sketch.
- On the CommandManager, click Display/Delete Relations > Add Relations.
- Click on the inclined line of the sketch and the inclined edge of the end face.
- On the PropertyManager, click Collinear.
- Press the Ctrl key and click on the end-points, as shown in figure.
- On the PropertyManager, click Coincident
.

- Create a revolved boss using the sketch.
- Save the model and close it.