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Index
Title Page
Copyright and Credits
Practical Autodesk AutoCAD 2021 and AutoCAD LT 2021
About Packt
Why subscribe?
Contributors
About the authors
About the reviewer
Packt is searching for authors like you
Preface
Who this book is for
What this book covers
To get the most out of this book
Download the color images
Conventions used
Get in touch
Reviews
An Introduction to AutoCAD
AutoCAD LT and AutoCAD for Macintosh
Understanding the user interface
The application button
The quick access toolbar
The info bar
The ribbon area
The file tabs
The ViewCube and navigation bar
The selection cursor
The command line/palette
The user coordinate system
The layout tabs
The status bar toggles
Navigating in AutoCAD
Selecting and panning
Zooming in and out
Making selections
A simple selection
The selection window
The crossing window
The "window lasso" selection
The "crossing lasso" selection
Setting units and limits
Setting units
Setting limits
Saving settings as a template
Saving a drawing file as DWG
Summary
Basic Drawing Tools
Understanding the coordinate system
Cartesian coordinates
Polar coordinates
Using the Line command
Making lines with direct distance entry
Making lines using absolute coordinates
Using polar coordinates
Using relative coordinates
Making a drawing without coordinate values
The status bar modes
Using Dynamic Input
Using ortho mode
Using polar tracking
Making a circle
Center, radius, and diameter
2-Point and 3-Point
Tan, Tan, Radius and Tan, Tan, Tan
Making an arc
Start, Center, End
Start, End, Radius
Center, Start, End
Making a rectangle
Making a rectangle using absolute coordinates
Making a rectangle using relative coordinates
Making a rectangle with Dynamic Input
Making a polygon
Inscribed and circumscribed polygons
Making polygons
The Move and Copy commands
The Rotate command
Simple Rotate
Rotate with Reference
The Fillet command
The Trim command
The Extend command
Summary
Learning about Modify Commands
Using Object Snaps
The Endpoint and Midpoint snaps
The Center snap
The Geometric Center snap
The Node snap
The Quadrant snap
The Intersection snap
The Extension snap
The Perpendicular snap
The Tangent snap
The Nearest snap
The Parallel snap
The Object Snap override
Object Snap tracking
Making an ellipse
The Construction Line command
The revision cloud tool
The Rectangular revision cloud tool
The Polygonal revision cloud tool
The Freehand revision cloud tool
Working with regions
Making regions
Point and point style
Working with Spline
Spline fit
Spline CV
More Modify commands
The Mirror command
The Offset command
The Scale command
Making a copy of the scaled object
Scale with a reference
The Chamfer command
Making a Chamfer using an angle
Making Chamfers on multiple vertices
The Join command
The Explode command
The Stretch command
Summary
Working with Arrays and Reusable Objects
Using advanced status bar modes
Grid mode
What if the grid spacing does not match the settings?
Snap mode
Selection cycling
Making Arrays
The Rectangular Array
The Associative option
The Polar Array tool
The Path Array
Working with blocks
Making blocks
Inserting blocks
Insertion Options
Inserting blocks from other drawings
Modifying blocks
Redefining blocks
Working with groups
Creating groups
Using groups
Working with attributes
Making attributes
Understanding attribute modes
Making invisible attributes
Summary
Managing Drawings with Layers and Properties
Managing object properties
Adding linetype
What if the linetype does not look right in the drawing?
Adding transparency
Adding lineweight
Adding color
Changing properties using the PROPERTIES palette
Using Match Properties
Modifying property types to match
Using enquiry commands
Quick
Distance
Radius
Angle
Area
Drawing management using layers
Making layers
Adding color to layers
Adding linetype, lineweight, and transparency settings
Assigning objects to layers
What if lineweight and transparency changes are not visible in the drawing?
Making a drawing on an active layer
On, Off, and Freeze
Layer lock
No-plot layers
Using the quick access tools in the Layers panel
Layer off
Layer isolate
Layer freeze
Layer lock
Match Layer
The layer states manager
Summary
Working with Hatches, Text, and Dimensions
Filling an area with Hatches
Hatches with pick points
Hatches with the Select option
Hatch color
Hatch transparency
Hatch angle
Set Origin
Associative Hatch
Gap Tolerance
Creating color gradients
Adding text to the drawing
Creating a text style
Adding Multiline text
Changing text formatting
Adding symbols
Adding single line text
Working with dimensions
Making a dimension style
Using the Lines tab
Using the Symbols and Arrows tab
Using the Text tab
Using the Fit tab
Using the Primary Units tab
Adding dimensions
Using the Linear dimension tool
Using the Aligned dimension tool
Using the Angular dimension tool
Using the Arc Length dimension tool
Using the Radius dimension tool
Using the Diameter dimension tool
Using the Ordinate dimension tool
Using the Jogged dimension tool
Understanding the Dimension tool
The Continue dimension tool
The Baseline dimension tool
Modifying dimensions
Using alternate units in dimensions
Adding tolerances
Multileaders
Creating a multileader style
Using the Leader Format tab
Using the Leader Structure tab
Using the Content tab
Adding a multileader
Summary
Tables, Isometric, and Parametric Drawings
Working with AutoCAD tables
Making a table in AutoCAD
Modifying tables
Making a sample table
Adding data to a sample table
Adding text justification
Adding new columns
Merging cells
Adding data using formulas
Adding a formula to the Total cost cell
Exporting tables in Excel format
Importing an Excel table into AutoCAD
Working with the table style manager
Working with data links
Understanding fields
Making isometric drawings
Preparing a workspace for isometric drawing
Making the drawing
Working with parametric drawings
Using the Infer Constraints status bar toggle
Applying geometric constraints
Adding dimensional constraints
Adding relationships between different geometries
Adding formulas to constraints
Summary
Customization Tools
Making custom linetypes
Making a simple linetype using the Make Linetype tool
Making complex linetypes using Express tools
Making linetypes using code
Making custom Hatches patterns
Customizing the user interface
Making a custom panel
Making user interface changes
Using Design Center
Inserting blocks from Design Center
Inserting named objects from other drawings
Using tool palettes
Inserting blocks from a tool palette
Adding custom blocks to tool palettes
Working with complex polylines and splines
Complex polylines
Editing polylines
Complex splines
Spline tolerance in Spline Fit
Start and end tangency in Spline Fit
Making Spline CV
Modifying a Spline CV
Modifying a spline using SPLINEEDIT
Summary
External References and Dynamic Blocks
Working with External Referencess
Inserting XRefs
Attach External References window options
Scale
Path type
Rotation
Insertion point
Reference Type
External References tab
Modifying XRefs
Clipping XRefs
External Referencess palette
Open
Attach
Unload and Reload
Detach
Bind
XRef type
Changing the path type
Selecting a new path
Using eTransmit for XRefs
Working with dynamic blocks
Making a dynamic block using constraints
Making a dynamic block using parameters and actions
Flip parameter
Alignment parameter
Rotation parameter
Visibility parameter
Cleaning and fixing drawing issues
Using PURGE to clean drawings
Using OVERKILL to clean drawings
Using the AUDIT command
Using the RECOVER command
Summary
Introduction to 3D Modeling
Technical requirements
3D modeling workspaces
Introduction to workspaces
Exploring the 3D Basics workspace
Exploring the 3D Modeling workspace
Navigation and switching views
Basic navigation
The ViewCube
Preset views
Creating a custom named view
Adjusting visual styles
Preset visual styles
Adjusting visual style settings
Configuring multiple viewports
User Coordinate System (UCS)
Appearance of the UCS icon
Rotating the UCS
Translating the UCS
Aligning the UCS with objects
Creating a UCS by specifying points
Saving the modified UCS
Dynamic UCS functions
Summary
Creating Primitive 3D Shapes
Creating primitive 3D shapes
Creating Boxes
Creating Cylinders
Creating Cones
Creating Spheres
Creating Pyramids
Creating Wedges
Creating a Torus
Creating a Polysolid
Summary
Conversion between 2D and 3D
Using the Extrude command
Using the Revolve command
Using the Sweep command
Using the Loft command
Using the Presspull command
Using the Flatshot command
Using the Section Plane tool
Summary
Modifying 3D Objects
Exploring basic modify commands
Using 2D modify commands with 3D objects
Move/copy commands
Mirror/3D mirror commands
Rotate command
Scale command
Using the 3D Gizmo tool
Move Gizmo
Rotate Gizmo
Scale Gizmo
No Gizmo
Using Boolean operations
Using the union command
Using the subtract command
Using the intersect command
Solid editing commands
Using the separate command
Using the shell command
Using the slice command
Using the Thicken command
Face editing commands
Using the taper faces command
Using the extrude faces command
Using the offset faces command
Edge editing commands
Using the FILLETEDGE command
Using the chamfer edge command
Summary
Surfaces and Mesh Modeling
Surface modeling
Creating surfaces
Creating planar surfaces
Creating network surfaces
Blend surface command
Surface patch command
Surface offset command
Modifying surfaces
Surface fillet
Surface trim
Surface untrim command
Sculpt command
Mesh objects
Creating mesh objects
Creating primitive mesh objects
Using the smooth object command
Using curves to create mesh objects
The REVSURF command
Ruled surface command
Edge surface command
Tabulated surface command
Modifying mesh objects
Working with selection filters
Modifying the mesh vertices
Modifying the mesh edges
Modifying the mesh faces
Using the extrude face command
Using the split face command
Using the merge face command.
Using the close hole command
Using the Collapse Face or Edge command
Adding creases to smoothed objects
Refining the fesh
Summary
Paper Space Layouts and Printing
Understanding the paper space
Introduction to paper space
Exploring the layout tab
Setting up the paper space tabs
Creating viewports and title blocks
Creating rectangular viewports
Adjusting the viewport settings
Method 1
Method 2
Creating orthographic and isometric views for a three-dimensional model
Creating viewports with general shapes
Creating a title block
Examples for creating and setting layout tabs and viewports
Example 1
Example 2
Understanding the printing process
Starting the print command
Choosing what to print
Using plot styles
Examples for using Plot Style Table Editor
Example 1
Example 2
Summary
Rendering and Presentation
Setting the lighting of the scene
Lighting intensity units
Creating Point light sources
Creating a Spotlight source
Creating a Distant light source
Weblight source
Sun lighting
Displaying shadows
Applying and viewing materials
Setting the visual style to display materials
Exploring the Materials Browser
Applying materials to objects
Material Mapping
Using custom materials/texture maps
Cameras
Creating a new camera
Modifying cameras using grab points
Rendering scenes
Setting the render quality
Setting the rendered image resolution
Rendering
Importing and exporting 3D files
Summary
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