[en] Strategies and Games · Theory and Practice MIT Press
[en] Game Theory and Economic Analysis Routledge
[en] Studying Sound, A Theory and Practice of Sound Design MIT Press
[en] [Very Short Introductions 01] • Game Theory Oxford University Press, USA
[en] Non-Cooperative Game Theory Springer
[en] OGRE 3D 1.7 Beginner's Guide (Learn by Doing · Less Theory, More Results) Packt Publishing
[en] The Arrow Impossibility Theorem Columbia University Press
[en] The Arrow Impossibility Theorem (Kenneth J. Arrow Lecture Series) Columbia University Press
[en] Who Gets What — and Why · The New Economics of Matchmaking and Market Design Eamon Dolan/Houghton Mifflin Harcourt
[en] A Spy's Guide to Strategy John Braddock
[en] Beyond Game Design · Nine Steps Toward Creating Better Videogames Charles River Media
[en] Trophy Hunt Berkley
[en] Panda3D 1.6 Game Engine Beginner's Guide Packt Publishing
[en] [Playful Thinking 01] • Achievement Relocked MIT Press
[en] Clockwork Game Design Routledge
[en] Advanced Game Design Addison-Wesley Professional
[en] Proof and the Art of Mathematics, Examples and Extensions MIT Press