Unity 2018 Artificial Intelligence Cookbook
- Authors
- Palacios, Jorge
- Publisher
- Packt Publishing - ebooks Account
- Tags
- com051310 - computers , programming languages , c# , com051300 - computers , programming , algorithms , com012040 - computers , games
- Date
- 2018-09-11T00:00:00+00:00
- Size
- 2.34 MB
- Lang
- en
Explore various recipes to build games using popular artificial intelligence techniques and algorithms such as Navmesh navigation A, DFS, and UCB1Key FeaturesExplore different algorithms for creating decision-making agents that go beyond simple behaviors and movementDiscover the latest features of the NavMesh API for scripting intelligent behaviour in your game charactersCreate games that are non-predictable and dynamic and have a high replayability factorBook DescriptionInteractive and engaging games come with intelligent enemies, and this intellectual behavior is combined with a variety of techniques collectively referred to as Artificial Intelligence. Exploring Unity's API, or its built-in features, allows limitless possibilities when it comes to creating your game's worlds and characters. This cookbook covers both essential and niche techniques to help you take your AI programming to the next level.To start with, you'll...