Assassination Generation
![Assassination Generation](/cover/HR1DsaGcIWM_rrcP/big/Assassination%20Generation.jpg)
- Authors
- Grossman, Dave
- Publisher
- Little Brown and Company
- Tags
- psychology , developmental , adolescent , contemporary , philosophy , social science , media studies , criminology , popular culture , violence in society , mental health
- Date
- 2016-11-15T00:00:00+00:00
- Size
- 2.00 MB
- Lang
- en
The author of the 400,000-copy bestseller On Killing reveals how violent video games have ushered in a new era of mass homicide--and what we must do about it. *
Paducah, Kentucky, 1997 a 14-year-old boy shoots eight students in a prayer circle at his school. Littleton, Colorado, 1999 two high school seniors kill a teacher, twelve other students, and then themselves. Utoya, Norway, 2011 a political extremist shoots and kills sixty-nine participants in a youth summer camp. Newtown, Connecticut, 2012 a troubled 20-year-old man kills 20 children and six adults at the elementary school he once attended.
What links these and other horrific acts of mass murder? A young person's obsession with video games that teach to kill.
Lt. Col. Dave Grossman, who in his perennial bestseller On Killing* revealed that most of us are not "natural born killers" - and who has spent decades training soldiers, police, and others who keep us secure to overcome the intrinsic human resistance to harming others and to use firearms responsibly when necessary - turns a laser focus on the threat posed to our society by violent video games.
Drawing on crime statistics, cutting-edge social research, and scientific studies of the teenage brain, Col. Grossman shows how video games that depict antisocial, misanthropic, casually savage behavior can warp the mind - with potentially deadly results. His book will become the focus of a new national conversation about video games and the epidemic of mass murders that they have unleashed.