Core Java Professional
- Authors
- Warth, Chris & Choudhary, Harry
- Publisher
- Create Space & Amazon.com
- ISBN
- 9781217844571
- Date
- 2013-08-30T00:00:00+00:00
- Size
- 1.22 MB
- Lang
- en
What’s New in this Professional Edition
The differences between this and the previous editions of this book mostly involve those features added by Java 2, version 1.4. Of the many new features found in version 1.4, perhaps the most important are the assert keyword, the channel-based I/O subsystem, chained exceptions, and networking enhancements. This fifth edition has been fully updated to reflect those and other additions. New features are clearly noted in the text, as are features added by previous releases. This fifth edition also updates and restores the Sevlets chapter. Previously this chapter relied upon the now out-dated JSDK (Java Servlets Developers Kit) to develop and test servlets. It now uses Apache Tomcat, which is the currently recommended tool. And we have added a gift bonus part n this edition Last three chapeter Covers SCJP- SCJD Now OCJP- OCJD Exams Preparations.
This Book for All Programmers
To use this book does not require any previous programming experience. However, if you come from a C/C++ background, then you will be able to advance a bit more rapidly. As most readers will know, Java is similar, in form and spirit, to C/C++. Thus, knowledge of those languages helps, but is not necessary. Even if you have never programmed before, you can learn to program in Java using this book.
What’s Inside In This Book
This book covers all aspects of the Java programming language. Part 1 presents an in-depth tutorial of the Java language. It begins with the basics, including such things as data types, control statements, and classes. Part 1 also discusses Java’s exception-handling mechanism, multithreading subsystem, packages, and interfaces. Part 2 examines the standard Java library. As you will learn, much of Java’s power is found in its library. Topics include strings, I/O, networking, the standard utilities, the Collections Framework, applets, GUI-based controls, and imaging. Part 3 looks at some issues relating to the Java development environment, including an overview of Java Beans, Servlets, and Swing. Part 4 presents a number of high-powered Java applets that serve as extended examples of the way Java can be applied. The final applet, called Scrabblet, is a complete, multiuser networked game. It shows how to handle some of the toughest issues involved in Web-based programming Part -5 Covers SCJP- SCJD Now OCJP- OCJD Exams Preparations
Contents :
Chapter 1 (Overview of Java)
Chapter 2 (Java Language)
Chapter 3 (Control Statements)
Chapter 4 (Scanner class, Arrays Command Line Args)
Chapter 5 (Class Objects)
Chapter 6 (Inheritance)
Chapter 7 (Object oriented programming)
Chapter 8 (PACKAGES)
Chapter 9 (Interface)
Chapter 10 (String and StringBuffer)
Chapter 11 (Exception Handling)
Chapter 12 (Multi-Threaded Programming)
Chapter 13 (Modifiers/Visibility modes)
Chapter 14 (Wrapper Class)
Chapter 15 (Input/Output in Java)
Chapter 16 (Applet)
Chapter 17 (Abstract Windows Toolkit)(AWT)
Chapter 18 (INTRODUCTION To AWT Events)
Chapter 19 (Painting in AWT)
Chapter 20 ( java.lang.Object Class )
Chapter 21 (Collection Framework)
Multiple choice questions:
Answers:512
Book Part-2-SCJP/SCJD (OCJP-OCJD)– Bonus
Chapter 22 (Java Coding Standards)__515
Chapter 23 (Clarity and Maintainability)___523
Chapter 24 (Core Java Database Issues)_534