Sams Teach Yourself C++ in One Hour a Day · 7th Edition (Andrew Dearman's Library)

Sams Teach Yourself C++ in One Hour a Day · 7th Edition (Andrew Dearman's Library)
Authors
Rao, Siddhartha
Publisher
Sams Publishing
Tags
reference
ISBN
9780672335679
Date
2008-07-08T00:00:00+00:00
Size
55.82 MB
Lang
en
Downloaded: 56 times

**Learn C++ in Just One Hour a Day**

Completely updated for the C++11 standard, **Sams Teach Yourself C++ in One Hour a Day** presents the language from a practical point of view, helping you learn how to use C++11 to create faster, simpler, and more efficient C++ applications.

Master the fundamentals of C++ and object-oriented programming Understand how C++11 features help you write compact and efficient code using concepts such as lambda expressions, move constructors, and assignment operators Learn the Standard Template Library, including containers and algorithms used in most real-world C++ applications Test your knowledge and expertise using exercises at the end of every lesson **Learn on your own time, at your own pace:**

No previous programming experience required Learn C++11, object-oriented programming, and analysis Write fast and powerful C++ programs, compile the source code with a gcc compiler, and create executable files Use the Standard Template Library's (STL) algorithms and containers to write feature-rich yet stable C++ applications Develop sophisticated programming techniques using lambda expressions, smart pointers, and move constructors Learn to expand your program's power with inheritance and polymorphism Master the features of C++ by learning from programming experts Learn C++11 features that allow you to program compact and high-performance C++ applications **TABLE OF CONTENTS**

**PART I: THE BASICS** LESSON 1: Getting Started with C++11

LESSON 2: The Anatomy of a C++ Program LESSON 3: Using Variables, Declaring Constants LESSON 4: Managing Arrays and Strings LESSON 5: Working with Expressions, Statements, and Operators LESSON 6: Controlling Program Flow LESSON 7: Organizing Code with Functions LESSON 8: Pointers and References Explained

**PART II: FUNDAMENTALS OF OBJECT-ORIENTED C++ PROGRAMMING** LESSON 9: Classes and Objects LESSON 10: Implementing Inheritance LESSON 11: Polymorphism LESSON 12: Operator Types and Operator Overloading LESSON 13: Casting Operators LESSON 14: An Introduction to Macros and Templates

**PART III: LEARNING THE STANDARD TEMPLATE LIBRARY (STL)** LESSON 15: An Introduction to the Standard Template LibraryLESSON 16: The STL String Class

LESSON 17: STL Dynamic Array Classes

LESSON 18: STL list and forward_list

LESSON 19: STL Set Classes

LESSON 20: STL Map Classes

**PART IV: MORE STL** LESSON 21: Understanding Function ObjectsLESSON 22: C++11 Lambda Expressions

LESSON 23: STL Algorithms

LESSON 24: Adaptive Containers: Stack and Queue

LESSON 25: Working with Bit Flags Using STL

**PART V: ADVANCED C++ CONCEPTS** LESSON 26: Understanding Smart PointersLESSON 27: Using Streams for Input and Output

LESSON 28: Exception Handling

LESSON 29: Going Forward

**APPENDIXES** A: Working with Numbers: Binary and Hexadecimal B: C++ Keywords C: Operator Precedence D: Answers E: ASCII Codes