Unity 2017 Game Development Essentials · 3rd Edition
- Authors
- Lintrami, Tommaso
- Publisher
- Packt Publishing
- Tags
- com012000 - computers , computer graphics , com051310 - computers , programming languages , c# , com012040 - computers , programming , games
- Date
- 2018-08-01T00:00:00+00:00
- Size
- 62.22 MB
- Lang
- en
One of the most popular game engines the world has ever seen, Unity recently came out with a major update, bringing with it a whole new experience of game development. Unity is the most popular game engine amongst the Indie developers. Unity facilitates agile game creation, allowing continuous releases and quick prototyping, once you got the gist of how it works. This book is a complete exercise in game development covering environments, physics, sound, particles, and much more, to get you up and working with Unity quickly.
In this informal guide, you will get to grips with the basics of game development, starting off with using C# for scripting. You'll get the hang of Unity's development environment and will be able to set up the required assets for your first 2D game. You'll work on animating your player and getting it to move in the 2D environment. Next, you'll see how to build the game in 3D, making use of Unity's new 3D animation system. After building a beautiful 3D environment for the game, you will work with the latest physics system that Unity has to offer and will make your assets interactive. You'll induce artificial intelligence into the enemies and develop a mechanism to bomb them. Once you've made things pretty with the particle system, you'll move on to publishing your game across multiple platforms.
You'll walk away with a cool 2D side parallax scrolling game, an even cooler third person 3D adventure game and most importantly, the confidence to build your own games.
**What You Will Learn**
• Script games using C#
• Build your very first 2D and 3D games
• Work through the key concepts in game development such as animations, particle effects and scripting
• Test and optimize your games to attain perfection
• Create menus, HUDs and collectables
• Create player character interactions