Hands-On Reinforcement Learning for Games

- Authors
- Micheal Lanham
- Publisher
- Packt Publishing
- Tags
- com044000 - computers , neural networks , com004000 - computers , intelligence (ai) and semantics , com037000 - computers , machine theory
- Date
- 2020-01-27T10:50:25+00:00
- Size
- 17.06 MB
- Lang
- en
Explore reinforcement learning (RL) techniques to build cutting-edge games using Python libraries such as PyTorch, OpenAI Gym, and TensorFlowKey FeaturesGet to grips with the different reinforcement and DRL algorithms for game developmentLearn how to implement components such as artificial agents, map and level generation, and audio generationGain insights into cutting-edge RL research and understand how it is similar to artificial general researchBook DescriptionWith the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python.Starting with the basics, this book will help you build a strong foundation in reinforcement learning for game development. Each...