iOS Game Development Cookbook

iOS Game Development Cookbook
Authors
Manning, Jonathon
Publisher
O'Reilly and Associates
Tags
sachbuch-computer , programming
Date
2014-04-21T00:00:00+00:00
Size
4.83 MB
Lang
en
Downloaded: 373 times

Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want.

Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

* Lay out the structure of your game

* Build and customize menus with UIKit

* Detect and respond to user input

* Use advanced techniques to play sound effects and music

* Work with data, using iOS devices and the cloud

* Create 2D graphics with SpriteKit

* Add physics simulation to your game

* Learn beginning to advanced 3D graphics

* Create challenges with artificial intelligence

* Use networking to add multiplayer capabilities

* Work with game controllers and multiple screens

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