Physically Based Rendering, From Theory To Implementation

- Authors
- Pharr, Matt & Jakob, Wenzel & Humphreys, Greg
- Publisher
- Morgan Kaufmann Publishers
- Tags
- reference
- Date
- 2004-08-04T00:00:00+00:00
- Size
- 44.05 MB
- Lang
- en
Physically Based Rendering: From Theory to Implementation, Third Edition , describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education.
Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering.