Mind Games · A LitRPG Apocalypse (RealRPG Book 1)

Mind Games · A LitRPG Apocalypse (RealRPG Book 1)
Authors
Whipple, Marc
Publisher
BNFN Press
Tags
gamelit , litrpg fiction
Date
2020-07-05T16:00:00+00:00
Size
0.36 MB
Lang
en
Downloaded: 345 times

Eight Internet friends from a mysterious social site have rented a cabin for an "IRL" get-together. They wake up on Saturday morning to strange messages floating in the air telling them that something called a "System Start" has just happened.

The good news: They're in an area which will have lots of magical energy, so they're entitled to some sweet "new player/higher difficulty" perks that the average human won't get.

The bad news: They're in an area which will have lots of magical energy, which means that the local wildlife will also gain power rapidly. It'll get bigger, smarter, meaner, and hungrier. The System's messages don't mince words: "Chose your perks and be ready to run."

TL;DR? They need to get out of the mountains, fast, and find a place where there are more people and the promise of safety.

They just met for the first time in real life last night, they have no cell phones, no cars, and it's ten miles to town. Some of them have families to worry about. Some of them don't even believe this is real. And all of them have secrets they'll have to overcome if they're going to work together and make it back to town alive.

On the way, they'll meet other survivors, also confused, scared, and questioning what's happening. Ten miles doesn't seem that far, but by the end of it, they'll have faced some of the worst that the System can throw at them.

And then things really get interesting.

Mind Games will be the first book in a LitRPG series about a "System Apocalypse." This flavor of LitRPG takes place in our own familiar world... but somehow, it's also become a world of stats and scores, hit points, experience points, and leveling up! Magic and monsters are suddenly real - and the characters in the story are caught in the middle of the massive disruption as they try to reach safety from the mountain cabin they've rented for a weekend get-together. Complicating things is the fact that while now magic works, technology doesn't. No phones, no electricity, no cars. It's primitive as can be, at least until humanity gets the System figured out and can start fighting back against the mutated animals and other surprises that the System is throwing at them. Not that the monsters are necessarily the worst threat in this radically changed world...