Fundamentals of Puzzle and Casual Game Design

Fundamentals of Puzzle and Casual Game Design
Authors
Adams, Ernest
Publisher
New Riders
Tags
game development
ISBN
9780133811940
Date
2014-09-12T00:00:00+00:00
Size
0.38 MB
Lang
en
Downloaded: 50 times

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of designing for the puzzle and casual game genres and shows you how to use the right techniques to create fun and challenging experiences for your players.