[Rule of Cool 01] • Know Your Roll
![[Rule of Cool 01] • Know Your Roll](/cover/pvZFVvPjM1GGlUCj/big/[Rule%20of%20Cool%2001]%20%e2%80%a2%20Know%20Your%20Roll.jpg)
- Authors
- Siege, Matthew
- Date
- 2019-09-03T00:00:00+00:00
- Size
- 0.45 MB
- Lang
- en
‘Ours is not to reason why, ours is but to scorch the sky.’
Raze has a problem. He’s just a Gearblin.
That makes him a Non-Participating Citizen - he can’t see his stats and he can’t make opposed rolls against Heroes. His life is worth less than the vendor trash he hands out chained to a desk at the worst (and only) arcade in town.
Some say it didn’t always used to be like this, but once RNGesus left the party 1,000 years ago the questionably-blessed Heroes conquered everything.
But Raze has a crush on Patch, and she’s a dreamer. When she wakes up with knowledge of an ancient fortress and a series of symbols in her brain, everything changes.
▲ ▲ ▼ ▼ ◄ ► ◄ ► B A START
The Konami Code makes him a Hero, which means it’s time for Raze and his mismatched crew to square off against an assembly of 15,000 noob Heroes in epic, crunchy, badass, Mech anized carnage.
The ‘Rule of Cool’ series is what happens when I make machine gun noises with my keyboard for six months while shoving Danzig and Judas Priest and Lynyrd Skynyrd through my veins. It’s the fever dream I was trapped in while I slept on a bed of Heavy Metal comics, a screaming love letter to LitRPG and the possibilities the genre embraces.