ABC, 75n5
Abu Dhabi, 122–124
Adaptability, 178–180
Additive manufacturing software and hardware, 66–68, 89n14
Afghanistan, 16
Agnefjäll, Peter, 48
AIA. See American Institute of Architects
Air Ocean World Town, 43
Alaska and Eskimo village, 169–170
Al Jaber, Ahmed, 124
American Institute of Architects (AIA), 11, 17, 18, 58, 58n13
American Standard Sanitary Manufacturing Company, 11
America’s Army (military training MMO), 160
Anthropocene epoch, 183
Anticipatory design science, 2–3, 20, 172, 178–179, 181–185
Architects and architecture. See also Housing
Fuller’s housing designs. See Dymaxion housing; 4D House
Fuller’s work at father-in-law’s business, 10, 11, 56
modern architecture, Le Corbusier’s view of, 52
Softkill Design, 66–67
Architectural League of New York, 11
Armi, C. Edson, 33n2
Artificial intelligence, 40n9
Asawa, Ruth, 88
Audi, 34
Autodesk, 89
Autodidactic learning, 78, 82, 86–88, 181, 186
Automobile industry, 12–13, 29–46. See also Dymaxion car; specific manufacturers
aerodynamic design, 32–35
automobile design, Fuller’s critique of, 32, 32n1
autoplane prototype, 42
chassis construction, 40
nature as inspiration for, 37–40
Autoplane prototype, 42
Avalon Hill (gaming company), 156, 157
Avion-Automobile, 42
Bartle, Richard, 157
Baukasten im Großen, 53–54
Bear Island, Maine, 5–6
Beech Aircraft Company, 14, 49, 62, 64
Behrens, Peter, 50–51
Behrman, Walter, 94n1
Beijing, air pollution in, 118n4
Beistegui, Charles de, 53
Benyus, Janine, 41
Benz, Henry, 33
Biomimesis/biomimicry, 36–37, 39, 40–41, 42n10, 116, 176–178
Black Mountain College, 15, 73, 82–83, 84, 86–87
Bloomfield, Lincoln, 146, 146n8, 155–156
Board of Economic Warfare, 14
BOGSAT, 145n7
Bolinas (California), 164–165
Bombrini, Riparo, 55n6
Brain, study of, 110–111
Brandt, Willy, 93
Brasília, 128
Buckminster Fuller Institute, 104, 104n12
Bundy, McGeorge, 135n1
Bundy, William, 135n1
Bungling Bay (gaming company), 157
Burgess, Starling, 39
Cage, John, 83n10
Cahill, Bernard J. S., 103–104, 103n10
Caniff, Milton, 136n2
Caproni, Gianni, 52
Cardboard houses, 187–189
Cash movement, U.S. states redrawn according to, 112, 112n21
Cayley, George, 37, 39, 46, 177
Chandigarh, 128
Chassis construction, 40
Chaturgana (Indian form of chess), 138, 156
Chess, 138–139
Chicago Institute of Design, 84
China
model city plans in, 128n15
war games, 138
Chrysler Airflow, 34, 35, 35n4, 38
Chu & Trujillo, eds.: New Views on R. Buckminster Fuller, 19n4
Ciphering, 83
Cities. See Domed cities; Ecocities; Urban population
Civilization (game), 157n17
Clarke, Arthur C., 168
Clark Mansion (New York City), 56n8
Climate change, 115–117. See also Environment
CNC machines, 65
Coefficient of drag (Cd), 34, 36
Cohen, Harold, 71
Cohesiveness, 177–178
war games and, 143–144
Coleridge, Samuel Taylor, 185
Commerce Department, U.S., 16
Comprehensive anticipatory design science. See Anticipatory design science
Comprehensivism, 20, 177–178, 186
Continental Classroom (television show), 74, 75n4, 81
Cooper-Hewitt National Design Museum, 173
Copper mining, 148
Corb. See Le Corbusier
Cornell University’s School of Architecture, 107
Corporations
environmental initiatives and, 175
nature of, 175
war-gaming, use of, 156n15
Counterculture, 17
Coursera, 79
Cox, David, 91
Crosthwaite & Gardiner, 30
Cuboctahedron, 95, 104, 104n11, 105
Cunningham, Merce, 83n10
Curtiss, Glenn, 42
Daimler, 40, 67n22. See also Mercedes-Benz
DaimlerChrysler Innovation Symposium (2005), 36
Darwin, Charles, 182
Defense Advanced Research Projects Agency (DARPA), 89
de Kooning, Elaine, 83
de Kooning, Willem, 83n10
Delage, Louis, 52
Desovereignization, 150
Dini, Enrico, 66
Dirigibles, 37
Discovery Channel’s Mega Engineering series, 121
Domed cities, 118–122, 118nn4–5
climate control in, 131
Houston proposal, 121–122
Manhattan proposal, 118–119, 127, 174, 185
as microclimate, 130–131
Winooski (Vermont) proposal, 120–121
Dominis, John, 164
Durer, Albrecht, 102
Dymaxion car, 12–13, 18, 29–46, 177
disposition of prototypes (cars 1-3), 29–30
Dymaxion Car No. 4 (Foster’s recreation), 30–31
as 4D transportation unit, 41, 57n10
hybrid nature of, 41–42
logo, 37
nature as inspiration for, 37–39, 37n7. See also Biomimesis/biomimicry
Dymaxion Chronofile
creation of, 3
influences on Fuller revealed in, 57n11
Dymaxion Corporation (Bridgeport, Connecticut), 12–13
Dymaxion Deployment Units, 13, 61–63
Dymaxion housing (Dwelling Machine), 11, 14, 179
climate control, 60, 60n15, 63
funding for prototype, 61
Graham’s modifications, 49, 64
inadaptability of, 64
industrialized construction of, 57
New York Architectural League presentation (1929), 59–60
patent applications, 58, 58n13
streamlining, 60
suspension system, 57, 57n12, 59, 63, 86
Wichita House, 48–49, 50, 53n4, 55–65, 180
Dymaxion maps, 14, 95, 100–106
Buckminster Fuller Institute competition (2013), 104, 104n12
geodesics and, 106–107
interaction possibilities, 104, 105
“Mercator World,” 97
One Ocean World Town Plan, 100
polar perspective of, 101–102, 104
Van Wijk’s myriahedra compared to, 105
world peace game and, 136, 151
Early X-Piece (sculpture), 86
Ecocities, 122–127
Ecosystem, human, 43–46
Educational ideas, 70–92, 182n11
autodidactic learning, 78, 82, 86–88, 181, 186
curiosity, cultivation of, 88–92
educational television, 73–78
Fuller’s lectures, 81–88
life-long schooling, 76
Massive Open Online Courses (MOOCs), 72, 78–81, 89–91, 89n13
obsolescence of schools, 71
paradoxical thinking of Fuller on, 88
SIU documentary of Fuller, 70–71
social networking among students, 79–80
Efficiency, 6, 10, 11–15, 77n7, 184–185
in aerodynamic design, 32, 34, 36, 37
and design science, 176
“doing more with less,” 63, 184
of geodesic domes, 119
in housing design, 60, 63, 174
societal, 78
world game and, 154
Electricity and energy consumption, 117, 151, 170
Electronic Arts, 160
“Energy slaves,” 101
Environment, 115–133
Abu Dhabi initiatives, 122–124
climate change, 115–117
domed cities and, 118–122, 118nn4–5, 130–131. See also Domed cities
ecocities, 122–127
geoengineering and, 115–117, 116n2
geothermal heat exchangers, 131–132
Google Nest and, 174
Green Floats (marine cities), 125–127
green technology, 41
metroengineering, 129–133
naleds, use of, 130
Winooski, Vermont, proposed dome, 120–121
Erasmus of Rotterdam, 185
Eslan Institute, 164
Ethylene tetrafluoroethylene (ETFE), 121
Eurocentrism, 93
European Modernism. See Modernism
EverQuest (multiplayer online game), 158
Exploratory Data Analysis, 110n16
Expo 67. See Montreal’s Expo 67
Factory-produced housing. See Industrialized housing
Fadell, Tony, 175
Farnsworth, Philo T., 60n16
Farnsworth House, 54
Flag paintings (Johns), 110
Flisvos Park (Athens), 131
Floating cities, 125–126, 125n12
Floating compression, 86–87
Florida, 126
Ford, Henry, 33, 46, 51, 147, 175
Ford Motor Corporation, 15
Model A, 33, 35, 57, 61, 61n17
Fortune magazine, 13, 49, 49n1, 53n4, 62, 62n20, 101, 148–149, 148n10
4D House, 10–11, 18. See also Dymaxion housing
France
German war planning against, 141–142
Free war games, 140–141, 142, 144, 145n7
Fuller, Alexandra (daughter), 9
Fuller, Allegra (daughter), 10, 31
Fuller, Anne (wife), 8–9, 17–18, 167–168
Fuller, Buckminster (“Bucky”). See also Dymaxion; Fuller, Buckminster, writings of; Geodesics; World Game
as anticipatory design scientist, 2–3
as autodidact, 181
crafting his own personal myth, 2–4, 18–20, 42, 58n13
cult status of, 20, 24, 81–82, 167
“doing more with less,” 63, 184
educational television and. See Television
efficiency and, 184–186
eyesight of, 5
family and childhood background, 5–6
honors given to, 17
inconsistency of, 4, 78, 88, 104n11, 167, 176
influence of, 22, 86–88, 168, 189
Le Corbusier’s influence on, 55–56, 59
legacy of, 168–169
map making by, 94. See also Dymaxion map; Geoscope
marriage, 8–9
nonteaching jobs of, 7–8, 10, 11, 14, 49, 56
obituaries, 18
obsessiveness and megalomania of, 49, 88
personal transformation (1927), 2–3, 10
proselytizing, 2, 3, 18, 81–82, 119, 169n3. See also Lectures and seminars by Fuller
as random element, 189
teaching and educational positions held by, 73, 152, 152n12. See also Black Mountain College; Harvard University; Lectures and seminars by Fuller; MIT; Southern Illinois University
Fuller, Buckminster, writings of
American Neptune article (1944), 43
“The Case for a Domed City” article (1965), 119
Critical Path, 77, 96, 108–109, 127, 150
The Dymaxion World of Buckminster Fuller, 118
Education Automation, 75, 82, 88, 88n12, 133
Emergent Humanity (essay), 88–89
Everything I Know (lecture 1975), 37, 42n10, 147
How It Came About (World Game), 136, 153
Nine Chains to the Moon, 13, 64n21, 69
Operating Manual for Spaceship Earth, 43, 113
Portfolio & Art News Annual article (1961), 87
Utopia or Oblivion, 150
World Game Series: Document One, 152
Fuller, Richard Buckminster, Sr. (father), 6
Fuller Houses, Inc., 49
Fundamentals of Neuroscience (MOOC course), 91
Gall, James, 94
Gaming and game theory, 137, 145, 145n6, 186–187. See also God games; War games
World Game, 136–137, 152–156, 160–162, 186
Gaty, John, 64
General Motors, 40
automated cotton mill inside dome, 85–86
bamboo domes, 85
Black Mountain dome construction, 83–84
brand name of “geodesic dome,” 106n13
dymaxion maps and, 106–107
first large-scale domes, 83, 118–119
Kahn’s critique of, 165–167
Pentagon, dome constructed at, 84
photographs of geodesic domes, 164
Geoengineering, 115–117, 116n2
Geological maps, 98
Geologists, 182
Geoscope, 95, 107–109, 111, 113, 136n3, 174, 183. See also Dymaxion maps
Geothermal heat exchangers, 131–132
German use of war games, 139–142
Glancey, Jonathan, 31
Global Energy Network Institute, 155n14
Global online marketplace, 46
God games, 157, 157n17, 160–161
Goode, John Paul, 94n1
Goodyear, 62n19
Google, 181
acquisition of Nest Labs, 173–175
Public Data Explorer, 113
SketchUp, 65
Greek war games, 138
Green Floats (marine cities), 125–127
Greenhouse gases, 116–117
Green technology, 41
Gropius, Walter, 50–51, 53, 54, 55, 57n11, 65
“Programme for the Establishment of a Company for the Provision of Housing on Aesthetically Consistent Principles,” 50
Gulf of Tonkin Resolution (1964), 135
Habitat (virtual world), 159
Halley, Edmond, 97–98
Happiness map, 112
Harper College (Illinois), 131n18
Harrah, Bill, 29–30
Harvard University
Fuller’s undergraduate time at, 6–7, 18
Fuller teaching at, 73
honors from, 17
partnering with MIT on free online curriculum, 72
speaking at, 11
Hatred, map of, 112
Haussmann, Georges-Eugène, 122
Henry Ford Museum, 50
Hewlett, Anne, 8–9. See also Fuller, Anne
Hewlett, James Monroe, 10
Housing. See also Dymaxion housing
adaptability of 3D computer design, 65–68
additive manufacturing software and hardware, 66–68, 89n14
cardboard houses, 187–189
climate control, 60, 60n15, 63, 67
Farnsworth House, 54
Flanders housing shortage, 51
4D House, 10–11, 18. See also Dymaxion housing
Le Corbusier’s view of, 51–53
post-World War II shortage, 64
spacecraft as, 131n19
Suspension Houses Project, 57n12
Tugendhat House, 54
WikiHouses, 65–67
Houston, proposed as domed city, 121–122
Human ecosystem, 43–46
Humanitarian aid, 187
Humboldt, Alexander von, 98–99
Humboldt State University, 112
Icosahedron, 104, 104n11, 105, 106, 107, 110
Indonesia, 170–171
Industrial Designers Society of America, 173
Industrialization of United States, 148–149
Industrialized housing, 51, 54, 57
Infographics, 96, 96nn2–3, 104n12
Information visualization, 110–111, 110n16, 113–114
Integration of technologies, 63
Interaction, 185–187
International Style, 54
Internet, potential of, 181, 183. See also Online
Invention as convergence, 13
Jamais Contente (Jenatzy’s car design), 32
Japan
bullet trains, 36–37
Kamikaze missions and, 143
war games, use of, 142
Johns, Jasper, 109–110
Kahn, Lloyd, 164–166, 167n1, 168
denunciation of Fuller, 165–167
Domebooks, 164–165
Refried Domes, 166
Smart But Not Wise, 165
Kaiser Aluminum, 175
Kant, Immanuel, 185
Kennedy, Robert, 146
Kenner, Hugh, 18, 20, 42, 152n12
Bucky, 19
Keyes, Gene, 103n10
Khan Academy, 89n13
Khoshnevis, Behrokh, 66
Khrushchev, Nikita, 16
Koller, Daphne, 79
Kriegsspiel (Prussian war game), 139–141, 145, 156, 157
Lambert, Johann Heinrich, 94, 94n1
Laser technology, 76n6
Lavey, John, 112
Le Corbusier, 49, 53n4, 55n6, 59, 65
influence on Fuller, 55–56, 59
Maison Dom-ino, 51–53
Toward an Architecture, 48, 52, 55, 61n18
Lectures and seminars by Fuller, 2, 17, 18, 32, 37, 59–60, 73, 81–88, 90, 108, 131n18, 152, 152n12, 164, 167
Ledwinka, Hans, 35n3
Legacy, 163–189
Lemay, Curtis, 135n1
le Nautonier, Guillaume, 97–98
Liebeskind, Daniel, 55n5
Life magazine, 49n1, 95, 97, 102, 164, 166
Lorance, Loretta: Becoming Bucky Fuller, 19n4, 56n7
Lord, Athena, 42
Luce, Henry, 148n10
Malthus, Thomas, 6
Maps, 93–114. See also Dymaxion map; Geoscope
cash movement, states redrawn according to, 112, 112n21
European statistical atlases, 99–100
French cartographers, 99, 100n6
geological maps, 98
global voyaging and, 97–98
happiness map, 112
hatred, map of, 112
Johns’s Map, 109–110
Mercator’s navigation map, 93, 103, 105
“Mercator World,” 97
meteorological maps, 98
multidimensional approach to, 96
myriahedral projection, 105
Peters’s world map, 93–96, 104n12, 108
The Statistical Atlas of the Ninth Census (U.S. 1870), 100
thematic maps, 99–100
UN standard map, 93–94
Van Wijk’s myriahedra, 105
water supply (U.S.), 112
WNYC’s U.S. median income map (2011), 111
World Energy Map, 101
Marks, Robert: The Dymaxion World of Buckminster Fuller, 32n1, 46
Marshall Field’s department store, 11, 59
Marshall Islands, 126
Masdar (proposed UAE city), 123–125, 124nn9–10, 128
Masdar Institute of Science and Technology, 124
Massive Open Online Courses (MOOCs), 72, 78–81, 89–91, 89n13
McCone, John, 135n1
McGill University (Montreal), 84–85
McGonigal, Jane: Reality Is Broken, 159, 160n18
McNamara, Robert, 135
Meet the Professor (television show), 75n5
“Mega-City Pyramid” concept, 127, 127n14
Mega Engineering series (television show), 121
Meier, Richard, 55n5
Meier, Sid, 157n17
Mendeleev, Dmitri, 98n4
Mercator, Gerardus, navigation map of, 93, 103, 105, 114
“Mercator World,” 97
Metabolist movement, 125n12
Meteorological maps, 98
Metroengineering, 129–133
Microclimates, 130–131
Mies van der Rohe, Ludwig, 49, 54, 55, 57n11, 63
Military
Dymaxion Deployment Units designed for, 61–63
game technology licensed by, 160n19
gaming Vietnam, 134–137
geodesic domes, use of, 16
Naval Academy education, 9
war games and game theory, 134–137
web development linked to, 178n8
Miller, Marilyn, 7
Milton, John, 185
Milton, Massachusetts, 4
Mobility. See Automobile industry; Dymaxion car
Modernism, 48–50, 53, 54, 56, 63, 64, 69, 70
Mongolia, 129–130
Montreal’s Expo 67, 16, 109, 109n15, 120, 136, 136n3, 146, 162
MOOCs. See Massive Open Online Courses
Moral statistics, 99
Mosteller, Charles F., 75
Multiplayer online games (MMOs), 158–160
Multi-User Dungeon (MUD), 157–158
Mumford, Lewis: The Pentagon of Power, 127–129
Museum of Modern Art
architectural symposium (1948), 49
Fuller exhibition, 87n11
Manhattan skybreak picture in exhibit (1959), 118
Myriahedra, 105
Myth of Buckminster Fuller, 2–4, 18–20, 42, 58n13
Naleds, 130
National Automobile Museum, 30
National Center for Atmospheric Research, 117
Nature as inspiration, 37–39, 37n7, 42–45, 42n10, 177–178. See also Biomimesis/biomimicry
Naval Academy (Annapolis), 9
Naval Electronic War Simulator, 145, 152
Naval War College, 141, 145, 146
Nelson, George, 49–50
Nest Labs, 173
New York Architectural League, 59–60
New York City
Fuller’s East River plans, 113
Manhattan Dome, 118–119, 127, 174, 185
New York University, 74
Ng, Andrew, 79
Nimitz, Chester, 143
Nomura Securities, 125
North Carolina State College, 85
Octet truss, 16
Online curriculum of college classes, 71–72
Online virtual worlds and games, 158–159, 186–187. See also Gaming and game theory
Pan-American Aeronautical Exposition (1917), 42
Papanek, Victor, 168–173, 168n2, 170n2, 175
Design for the Real World, 168, 169, 171–172
Paris (France), 122
Paris Air Salon (1921), 42
Parkes, Edmund A., 99n5
Patterning, 182–184
Pawley, Martin: Buckminster Fuller, 49n2
Bloomfield’s peace games, 146n8
Fuller’s peace-game thinking, 147–148
funding sought by Fuller for world-gaming, 152–153
war games and game theory, 134–146
world peace game, Fuller’s plan for, 136–137
Penn, Arthur, 84
Periodic table of the elements, 98n4
Peters, Arno, 93–94, 95, 96, 104n12, 108
Phelps Dodge Corporation, 101, 148
Planned cities, 127–129
Planning. See Maps
Politics
anti-political rhetoric in world peace games, 149–150
Cold War, 70
disconnect with constituents, 75
Vietnam War and, 85
“Pollution domes,” 118n4
Polyhedron, 102
Portugal, proposed ecocity in, 124
Postmodernism, 50
Presidential Medal of Freedom, 17
Princeton University, 87
Pritzker Prize, 187
Projection, 94n1
Quebec, 7
Racing cars, 32–33
Radicalism, 60
Radio communication, 9, 170–171
Random element, 189
Rasch, Heinz and Bodo, 57n12
Reagan, Ronald, 17
Refugee shelters, 187–189
Reisswitz, Georg von, 139–140, 141, 145, 156
Renaissance, 97
Repro-shelters, 67
Roberts, Charles, 156
Robinson, Arthur, 94n1
Romany Marie’s (Greenwich Village tavern), 11, 59
Rwanda civil war, 187–188
Rybczynski, Witold, 50n3
Sadao, Shoji, 86
Samsung, 175
San Francisco, 122
Schelling, Thomas, 146
The Strategy of Conflict, 144
Sculthorpe Airfield experiment, 115–116
Seagram Building (New York City), 70, 91
Second Life (online game), 158–159, 160
Seldes, Gilbert, 73
“The ‘Errors’ of Television” article, 73n2
Self-organizing society, 43
Senate Subcommittee on Intergovernmental Relations (1969), 137, 155
Serendipity, 186
Shelter. See Dymaxion housing; Housing
Shimizu Corporation, 125–126, 127, 127n14
Shoriki, Matsutaro, 127
Siberia, 130
Sieden, Lloyd Steven, 32n1, 37n7
Buckminster Fuller: An Appreciation (Sieden), 32n1
Sigma I and II war games, 135n1, 136n2
Silver, Aaron, 67
SimEarth (game), 157
SIU. See Southern Illinois University
Slime molds, 44–45
Snelson, Kenneth, 86–87, 87n11
Social media, 113
networking among students, 79–80
Soft Kill Option (SKO) software, 40
Solar radiation management (SRM), 116–117
Soleri, Paolo, 172n7
Songdo (South Korea), 128
Sonoran Institute, 112
Southern Illinois University (SIU), 16, 70, 71n1, 75–76, 77n7, 82–85, 108
Soviet Union, 16, 144. See also Cold War
Spaceship Earth, 15, 19, 21–25, 90, 96, 108, 150, 185
Specialization, 180–181
SpikerBox, 91
Spore (game), 157
Squatter cities, 129n16
Stager, Gary, 90n16
Stanley, Francis and Freelan, 32–33
State Natural History Museum (Stuttgart), 36
The Statistical Atlas of the Ninth Census (U.S. 1870), 100
Stockade Building Systems, 10, 11, 56
Stratospheric Particle Injection for Climate Engineering Project, 115–116
Sunrise Semester (television show), 74, 75n4, 81
Suspension Houses Project, 57n12
Synergy, 15
Taichung Gateway Park (Taiwan), 131
Tailorcraft, 62n19
Takeuchi, Masayuki, 126
Tampier, René, 42
TED Talk
Agarwal (2013), 71
Benyus (2005), 41
Television, 60n16
educational television, 73–78
two-way television, 24, 71, 72, 75–76, 76n6, 77, 81, 170n6, 181
Tetra City proposal, 127–128, 127n14
Thematic maps, 99–100
Thermochromic tile, 132
Third industrial revolution, 89, 90n16, 91
Thomas Schelling explored the possibility in a book called The Strategy of Conflict, 144
Thompson, D’Arcy Wentworth: On Growth and Form, 38
Thorpe, Jonathan, 128–129
3D computer design, 65–68, 90, 111
Time magazine, 60–61
Tjaarda, John, 34–35
Tong, Anote, 126
Torpedo tourer, 33
Total War Research Institute (Japan), 142
Toyota Prius, 35
Trademarking of WORLD GAME, 152
Transportation. See Automobile industry; Dymaxion car
Trubshaw, Roy, 157
Tugendhat House, 54
Tukey, John, 110n16
Tuul River, 129–130
Tuvalu, 126
Twitter, 112
Two-way television, 24, 71, 72, 75–76, 76n6, 77, 81, 170n6, 181
Ultima Online (multiplayer online game), 159
UNICEF, 94
Union Tank Car Company, 16
United Arab Emirates (UAE), 122–124
United Nations, 93–94, 95, 108–109, 161, 183, 187
United States Information Agency (USIA), 109, 135–136, 150
University of Athens, 131
University of Michigan, 84
University of Minnesota, 87
University of Southern California, 66
University of Vermont, 112
Urban heat island effect, 130n17
Urban population, 117, 128–129. See also Domed cities; Ecocities
metroengineering and, 129–133
in squatter cities, 129n16
Utopia, 150n11
Vance, Cyrus, 135n1
van Creveld, Martin: Wargames, 135n1
van Wijk, Jarke J., 105
Variety, 177–178
Verdy du Vernois, Julius von, 140–141
Violence in virtual worlds, 159
Virtual worlds, 158–162
Volkswagen Beetle, 35
Theory of Games and Economic Behavior (with Morgenstern), 144
War games, 134–146
choice-points in, 155–156
compromise as element of, 154
corporate war-gaming, 156n15
free war games, 140–141
kriegsspiel (Prussian), 139–141
non-military implications of military actions as factor in, 142
Raid on Bungling Bay (civilian game), 156
recreational war-gaming industry, 156–157
successful use of, 142
Tactics (civilian game), 156
Vietnam and, 134–137
Warren, Waldo, 60n14
Washington University (St. Louis), 84
Watson, Matthew, 116n2
Wegener, Alfred, 182
Wells, H. G.: Little Wars, 156n16
Wheeler, Earl, 135n1
Whole Earth Catalog, 81
Wichita House, 48–49, 50, 53n4, 55–65, 180
WikiHouses, 65–67
Wikipedia, 181
Windcatcher, 123
Winooski, Vermont, 120–121
WNYC’s U.S. median income map (2011), 111
World Game, Fuller’s plan for, 136–137, 152–156, 186
as alternative to voting, 162
potential for, 160–162
shortcomings of, 154–156, 155n14
World of Warcraft (multiplayer online game), 158–159
World Resources Inventory, 149, 151
World’s Fair (1964), 119
World’s Fair (1967). See Montreal’s Expo 67
World War I, 9, 16, 133, 141–142
war games, use of, 142–144
World Wide Web, 178
World Without Oil (online game), 159–160
Wright, Frank Lloyd, 118, 168, 169n4
Wright, Orville, 34
Wyatt, Wilson, 62
Ydholm, Mikael, 48
Youngblood, Gene, 152
Zimbabwe construction, 37
Zung, Thomas T. K., 121