Contents

Preface

Part I. The Conundrum

1 Industries That Do Not Hire or Promote

2 The Paradox

3 Qualifications and Reservations

4 Poor Performances by Female CEOs

Part II. A History of Women in Information Technology

5 Once upon a Time

6 Basic Education: Impediments to Overcome

7 The Distant Past and Near Future

Part III. Solutions Advanced

8 Women to Try Harder: “Lean In” and Similar Recommendations

9 Mandatory Quota Laws

10 Certificate and Pledge Programs

11 Comply or Explain Regimes

12 Mentoring and Sponsorship

13 Mandatory Disclosure: The U.S. Experience

14 Proposals for STEM Education

15 The Industry’s Answer: An Expanded H-1B Visa Program

Part IV. Solutions That May Work

16 Leavening STEM Education

17 Paying Close Attention to the Pool Problem

18 Enlarging the Pool: Easing Off-Ramps and Enhancing On-Ramps

19 Measuring What You Intend to Manage and Ways to Manage It

20 Adopting a Version of the Rooney Rule

21 Theoretical Feminist Views

Part V. Needed Fixes—Now

22 Reforming the Gaming Industry

23 Final Observations

Appendix A. Publicly Held Information Technology Companies

Appendix B. Women Senior Executives in Publicly Held Information Technology Companies

Notes

Bibliography

Index

About the Author