Index


Acquisti, A., 70, 71

actual states, 7–9, 10–11, 58

addictions, 6, 10, 18

advertising, online, 16, 40–2, 50–3, 87

Amazon, xi i– xiii, 3, 12, 14, 16, 39, 40, 53, 72, 75, 78; Alexa, 86

Android, 85

anonymity, x, 75–6, 80

Apple, 28; iPhone, 10, 32; iTunes, 16, 76, 78; Siri, 86

audiovisual information, 9–10

availability bias, 72–3, 80, 83

Bing, xii, 31

blue Monday, 4

BuzzFeed, 43

choice delegation, 36, 37

choice paralysis, 23–7

choice shortcuts, xvii, 23, 28–32, 82–3

CNET, 29, 33

CNN, 57, 72

cognitive misers, 27

Common Reporting Standard, 68

confirmation bias, xvii, 42–5, 83

conjoint analysis, 38

construal: high-level, 65–6; low-level, 65–6

creativity, 33, 41, 44–5, 48, 76

customization, x, xiii, 40–1, 43, 45–54, 82, 85; of advertising, 16, 40–2, 50–3; of prices, 41, 49–50

dating websites, xiv, 8, 22

decision tools, 36, 38–9

default options, 53–4, 70, 78–9

desire, 6, 7–11, 17

Domesday Book, 68

Dropbox, 33

eBay, 12, 14, 76, 78

echo-chamber effect, 42–4, 51–2, 87

endowment effect, 46–7

energy levels, 11, 13–15, 16, 19, 58

evolution, xix, 58, 60–1

eXelate, 67

Expedia, xiii, 38, 41, 76

Facebook, xiv, xvii, xx, 8–9, 16–18, 33, 40–1, 43–4, 50–1, 53, 55–7, 67–8, 70–2, 75–6, 85

fake news, 43–4, 87

familiarity-truth effect, 34

Firefox, 78

foot-in-the-door effect, 11, 13

gambling, 17, 46, 74

gaming, online, 3, 6, 9–10, 16, 17–18, 47–8; Halo, 9; World of Warcraft, 6, 9.See also addictions

Gartner (IT analyst firm), 69

goal clarity, 11, 12, 17, 18–19

goal conflict, 11–12

Google, xii, xiii, xx, 9, 31, 40, 50–1, 52, 67, 74, 85; Gmail, 9, 85; Google Drive, 33; Google effect, 33–4

gratitude, 63–4

Gross, R., 70, 71

Groupon, 3

halo effect, 64

hedonic adaptation, 32, 58–60

hedonic treadmill, xvii, 10–11, 58–60, 83

Homer: Odyssey, 17

Hotels.com, 7

Hulu, 15

hyperbolic discounting, 73–4, 83

ideal states, 7–11, 58–9

Ikea, 7, 48–9

immersive experiences, 9–10

Intellidyn, 67

Internet Explorer, 78

Internet of things, xvi, 69, 80

long tail effect, 41

Macy, Roland, 49–50

marshmallow experiment, 4–5, 11, 14–15

memory: biases, 33, 34–5; delegation of, 33–4; scaffolding, 33, 35

mental effort/energy, 13–14, 16, 27, 33, 58

mental heuristics. See choice shortcuts

Mori, Mashiro, 51

Netflix, xiixiii, 15, 22, 39, 40

Old Testament, 68

Orwell, George, 69

PayPal, 75

Pew Research Center, 70, 71

PGP, 80–1

pornography, online, 6, 10–11, 17–18, 20, 71, 74. See also addictions

positive outcomes, visualization of, 17, 19

post-choice dissatisfaction, 23, 32–3

post-purchase regret, 24–5, 32, 36, 58

pre-commitment to pleasure, 18

principle of social proof, 73

privacy certifications, 77–8

privacy disclaimers, 79–80

privacy gap, 71–6, 80–1

privacy statements, 76–8

product assembly, 41, 47–9

product attachment, 25, 41, 46–7

product co-creation, 41, 49

product pricing, 11, 13, 15–16, 41, 47, 49–50

Quora, 52

Reddit, 7

risky behavior, 41, 45–6, 74, 80

Rotten Tomatoes, 22, 29

satisficing approach, 36–7, 66

search engines, x, xiixiii, 31, 33, 34, 51

self-control, xvii, 4–5, 6, 11–16, 17–21, 58, 88

self-positivity bias, 74, 83

shopping, online, 6, 8, 16, 18, 19. See also addictions

sleeper effect, 34

social comparisons, xvii, 55, 62, 85; cold, x, 65, 87; downward, 56, 61–4; future, 61–2; hot, x, 65, 87; past, 61–2, 63; personal, 61–2; present, 61–2; upward, 56–66

social media/networks, x, xv, xx, 3, 8, 16, 40, 55–8, 70, 87, 88; Instagram, 7, 55, 56; LinkedIn, 67; Periscope, 55; Pinterest, 55; Snapchat, 14, 56; Twitter, xx, 55.See also Facebook

social norms, xvii, 58, 60

Spotify, xii, 15

state of flow, 16

structural barriers, x, 17–18, 87

temptation, x, 3–21, 82–3, 85, 87

Tor, 80–1

trade-off anxiety, 26–7

TripAdvisor, ix, 7, 29

uncanny valley, 51

Wannamaker, John, 49–50

WikiLeaks, 70

Wikipedia, 33

Yelp, 29, 33

YouTube, ix, 55, 72, 85