I'm sure you've seen plenty of presentations on how wonderful and versatile this 3D Autodesk® Revit® revolution is. You may be thinking, “This all seems too complicated for what I do. Why do I need 3D anyway?”
The answer is: You don't need 3D. What do you do to get a job out—that is, after the presentation when you're awarded the project? First, you redraw the plans. Next comes the detail round‐up game we have all come to love: pull the specs together and then plot. This is a simple process that works.
Well, it worked until 3D showed up. Now we have no real clue where things come from, drawings don't look very good, and getting a drawing out the door takes three times as long.
That's the perception, anyway. I've certainly seen all of the above, but I've also seen some incredibly coordinated sets of drawings with almost textbook adherence to standards and graphics. Revit can go both ways—it depends on you to make it go the right way.
One other buzzword I'm sure you've heard about is Building Information Modeling (BIM). Although they say BIM is a process, not an application, I don't fully buy into that position. Right now, you're on the first page of BIM. BIM starts with Revit. If you understand Revit, you'll understand Building Information Modeling.
This chapter will dive into the Revit graphical user interface (GUI) and tackle the three topics that make Revit … well, Revit:
Toto, we aren't in CAD anymore!
If you just bought this book, then welcome to the Revit world. In Revit, the vast majority of the processes you encounter are in a flat 2D platform. Instead of drafting, you're placing components into a model. Yes, these components have a so‐called third dimension to them, but a logical methodology drives the process. If you need to see the model in 3D, it's simply a click away. That being said, remember this: There is a big difference between 3D drafting and modeling.
With that preamble behind us, let's get on with it.
First of all, Revit has no command prompt and no crosshairs. Stop! Don't go away just yet. You'll get used to it, I promise. Unlike most CAD applications, Revit is heavily pared down, so to speak. It's this way for a reason. Revit was designed for architects and engineers. You don't need every command that an individual designing a car would need. An electrical engineer wouldn't need the functionality that an architect would require. In Revit, however, the functionality I just mentioned is available, but it's tucked away so as not to interfere with your architectural pursuits.
You'll find that, as you get comfortable with Revit, there are many, many choices and options behind each command.
Let's get started:
US Metric
folder. Select the file called DefaultMetric.rte
. If you cannot find this file, please go to the book's accompanying website (www.wiley.com/go/revit2020ner
) and download all files pertaining to the entire book—especially the files for Chapter 1.
Now that the task of physically opening the application is out of the way, we can delve into Revit. Revit has a certain feel that Autodesk® AutoCAD® converts, or MicroStation converts, will need to grasp. At first, if you're already a CAD user, you'll notice many differences between Revit and CAD. Some of these differences may be off‐putting, whereas others will make you say, “I wish CAD did that.” Either way, you'll have to adjust to a new workflow.
This new workflow may be easy for some to adopt, whereas others will find it excruciatingly foreign. (To be honest, I found the latter to be the case at first.) Either way, it's a simple concept. You just need to slow down a bit from your CAD habits. If you're new to the entire modeling/drafting notion, and you feel you're going too slowly, don't worry. You do a lot with each click of the mouse.
Executing a command in Revit is a three‐step process:
Using Revit isn't always as easy as this, but just keep this basic three‐step process in mind and you'll be okay:
Thus, on the surface Revit appears to offer a fraction of the choices and functionality that are offered by AutoCAD (or any drafting program, for that matter). This is true in a way. Revit does offer fewer choices to start a command, but the choices that Revit does offer are much more robust and powerful.
Revit keeps its functionality focused on designing and constructing buildings. Revit gets its robust performance from the dynamic capabilities of the application during the placement of the items and the functionality of the objects after you place them in the model. You know what they say: never judge a book by its cover—unless, of course, it's the book you're reading right now.
Let's keep going with the main focus of the Revit interface: the Ribbon. You'll be leaning on the Ribbon extensively in Revit.
You'll use the Ribbon for the majority of the commands you execute in Revit. As you can see, you have little choice but to do so. However, this is good because it narrows your attention to what is right in front of you.
When you click an icon on the Ribbon, Revit will react to that icon with a new tab, giving you the specific additional commands and options you need. Revit also keeps the existing tabs that can help you in the current command, as shown in Figure 1.6. Again, the focus is on keeping your eyes in one place.
In this book, I'll throw quite a few new terms at you, but you'll get familiar with them quickly. We just discussed the Ribbon, but mostly you'll be directed to choose a tab in the Ribbon and to find a panel on that tab.
To keep the example familiar, when you select the Wall button, your instructions will read: “On the Build panel of the Architecture tab, click the Wall button.”
Now that you can see how the Ribbon and the tabs flow together, let's look at another feature in the Ribbon panels that allows you to reach beyond the immediate Revit interface.
When you click the Wall button, a new set of commands appears on the Ribbon. This new set of commands combines the basic Modify commands with a tab specific to your immediate process. In this case, that process is adding a wall.
You'll also notice that the Properties dialog near the left of the screen changes, as shown in Figure 1.7. The Properties dialog shows a picture of the wall you're about to place. If you click this picture, Revit displays all the walls that are available in the model. This display is called the Type Selector drop‐down (see Figure 1.8).
The objective of the next exercise is to start placing walls into the model:
There are two different sets of properties in Revit: instance properties and type properties. Instance properties are available immediately in the Properties dialog when you place or select an item. If you make a change to an element property, the only items that are affected in the model are the items you've selected.
As just mentioned, the Properties dialog displays the instance properties of the item you've selected. If no item is selected, this dialog displays the properties of the current view in which you happen to be.
You also have the ability to combine the Properties dialog with the adjacent dialog, which is called the Project Browser (we'll examine the Project Browser shortly). Simply click the top of the Properties dialog, as shown in Figure 1.9, and drag it onto the Project Browser. Once you do this, you'll see a tab that contains the properties and a tab that contains the Project Browser (also shown in Figure 1.9).
Let's take a closer look at the two categories of element properties in Revit.
The items that you can edit immediately are called parameters or instance properties. These parameters change only the object being added to the model at this time. Also, if you select an item that has already been placed in the model, the parameters you see immediately in the Instance Properties dialog change only that item you've selected. This makes sense—not all items are built equally in the real world. Figure 1.10 illustrates the instance properties of a typical wall.
Type properties (see Figure 1.11), when edited, alter every item of that type in the entire model. To access the type properties, click the Edit Type button in the Properties dialog, as Figure 1.12 shows.
At this point, you have two choices. You can make a new wall type (leaving this specific wall unmodified) by clicking the Duplicate button at the upper right of the dialog, or you can start editing the wall's type properties, as shown in Figure 1.13.
Now that you've gained experience with the Type Properties dialog, it's time to go back and study the Options bar as it pertains to placing a wall:
Get used to studying the Ribbon and the Options bar—they will be your crutch as you start using Revit! Of course, at some point you need to begin placing items physically into the model. This is where the view window comes into play.
To put it simply, the big white area where the objects go is the view window. As a result of your actions, this area will become populated with your model. Notice that the background is white—this is because the sheets you plot on are white. In Revit, what you see is what you get … literally. Line weights in Revit are driven by the object, not by the layer. In Revit, you aren't counting on color #5, which is blue, for example, to be a specific line width when you plot. You can immediately see the thickness that all your lines will be before you plot (see Figure 1.16). What a novel idea.
To continue placing some walls in the model, keep going with the exercise. (If you haven't been following along, you can start by clicking the Wall button on the Architecture tab. In the Properties dialog box, select Exterior ‐ Brick And CMU On MTL. Stud [or Basic Wall ‐ Exterior Brick On Mtl. Stud for metric users]. Make sure the wall is justified to the finish face exterior.) You may now proceed:
Do your walls look like Figure 1.19? If not, try it again. You need to be comfortable with this procedure (as much as possible).
To get used to the Revit flow, always remember these three steps:
If you start a command and then focus immediately on the view, you'll be sitting there wondering what to do next. Don't forget to check your Options bar and the appropriate Ribbon tab.
Let's keep going and close this building by using a few familiar commands. If you've never drafted on a computer before, don't worry. These commands are simple. The easiest but most important topic is how to select an object.
Revit has a few similarities to AutoCAD and MicroStation. One of those similarities is the ability to perform simple object selection and to execute common modify commands. For this example, you'll mirror the two 16′–0″ (4800 mm) L‐shaped walls to the bottom of the building:
There are two ways to select an object: by using a crossing window or by using a box. Each approach plays an important role in how you select items in a model.
A crossing window is an object‐selection method in which you select objects by placing a window that crosses through the objects. A crossing window always starts from the right and ends to the left. When you place a crossing window, it's represented by a dashed‐line composition (as you saw in Figure 1.20).
With a box object‐selection method, you select only items that are 100 percent inside the window you place. This method is useful when you want to select specific items while passing through larger objects that you may not want in the selection set. A box always starts from the left and works to the right. The line type for a selection window is a continuous line (see Figure 1.21).
Now that you have experience selecting items, you can execute some basic modify commands. Let's begin with mirroring, one of the most popular modify commands.
Revit allows you either to select the item first and then execute the command or to start the command and then select the objects to be modified. This is true for most action items and is certainly true for every command on the Modify toolbar. Try it:
Now that you have some experience mirroring items, it's time to start adding components to your model by using the items that you placed earlier. If you're having trouble following the process, retry these first few procedures. Rome wasn't built in a day. (Well, perhaps if they'd had Revit, it would have sped things up!) You want your first few walls to look like Figure 1.26.
You have some geometry with which to work, and you have some objects placed in your model. Now Revit starts to come alive. The benefits of using Building Information Modeling will become apparent quickly, as explained later in this chapter. For example, because Revit knows that walls are walls, you can add identical geometry to the model by simply selecting an item and telling Revit to create a similar item.
Suppose you want a radial wall of the same exact type as the other walls in the model. Perform the following steps:
Just because you've placed a wall in the model doesn't mean the wall looks the way you would like it to appear. In Revit, you can do a lot with view control and how objects are displayed.
Although the earlier procedures are a nice way to add walls to a drawing, they don't reflect the detail you'll need to produce construction documents. The great thing about Revit, though, is that you've already done everything you need to do. You can now tell Revit to display the graphics the way you want to see them.
At the bottom of the view window, you'll see a skinny toolbar (as shown in Figure 1.31). This is the View Control bar.
It contains the functions outlined in the following list:
Scale The first item on the View Control bar is the Scale function. It gets small mention here, but it's a huge deal. In Revit, you change the scale of a view by selecting this menu. Change the scale here, and Revit will scale annotations and symbols accordingly (see Figure 1.32).
Detail Level Detail Level allows you to view your model at different qualities. You have three levels to choose from: Coarse, Medium, and Fine (see Figure 1.33).
If you want more graphical information with this view, select Fine. To see how the view is adjusted using this control, follow these steps:
There are other items on the View Control bar, but we'll discuss them when they become applicable to the exercises.
Because Revit is one big happy model, you'll quickly find that simply viewing the model is quite important. In Revit, you can take advantage of some functionality in the Navigation bar. To activate the Navigation bar, first go to the View tab and click the User Interface button. Then go to the default 3D view, and make sure the Navigation bar is activated, as shown in Figure 1.34.
One item we need to look at on the Navigation bar is the steering wheel.
The steering wheel allows you to zoom, rewind, and pan. When you click the steering wheel icon, a larger control panel appears in the view window. To choose one of the options, you simply pick (left‐click) one of the options and hold down the mouse button as you execute the maneuver.
To use the steering wheel, follow along:
Although you can do all this with your wheel button, some users still prefer the icon method of panning and zooming. For those of you who prefer the icons, you'll want to use the icons for the traditional zooms as well.
When you're finished using the steering wheel, press Shift+W or right‐click and choose Close Wheel.
The next items on the Navigation bar are the good‐old zoom controls. The abilities to zoom in, zoom out, and pan are all included in this function, as shown in Figure 1.37.
Of course, if you have a mouse with a wheel, you can zoom and pan by either holding down the wheel to pan or wheeling the button to scroll in and out.
Back on the View tab, you'll see an icon called Thin Lines, as shown in Figure 1.38. Let's talk about what this icon does.
In Revit, there are no layers. Line weights are controlled by the actual objects they represent. In the view window, you see these line weights. As mentioned before, what you see is what you get.
Sometimes, however, these line weights may be too thick for smaller‐scale views. By clicking the Thin Lines icon, as shown in Figure 1.38, you can force the view to display only the thinnest lines possible and still see the objects.
To practice using the Thin Lines function, follow along:
The line weight should concern you. As mentioned earlier, there are no layers in Revit. This subject will be covered throughout this book.
The 3D View icon brings us to a new conversation. Complete the following steps, which will move us into the discussion of how a Revit model comes together:
Within the 3D view is the ViewCube. It's the cube in the upper‐right corner of the view window. You can switch to different perspectives of the model by clicking the quadrants of the cube (see Figure 1.42).
Your model should look similar to Figure 1.43. (Metric users, you do not have the concrete belt or the concrete block coursing below the brick.)
Go back to the floor plan. Wait! How? This brings us to an important topic in Revit: the Project Browser.
Revit is the frontrunner of BIM. BIM has swept our industry for many reasons. One of the biggest reasons is that you have a fully integrated model in front of you. That is, when you need to open a different floor plan, elevation, detail, drawing sheet, or 3D view, you can find it all right there in the model.
Also, this means your workflow will change drastically. When you think about all the external references and convoluted folder structures that make up a typical job, you can start to relate to the way Revit uses the Project Browser. In Revit, you use the Project Browser instead of the folder structure you used previously in CAD.
This approach changes the playing field. The process of closing the file you're in and opening the files in which you need to do work is restructured in Revit to enable you to stay in the model. You never have to leave one file to open another. You also never need to rely on external referencing to complete a set of drawings. Revit and the Project Browser put it all in front of you.
To start using the Project Browser, follow along:
Now that you can navigate through the Project Browser, adding other components to the model will be much easier. Next, you'll begin to add some windows.
By clicking all these views, you're simply opening a view (window) of the building, not another file that is stored somewhere. For some users, this can be confusing. (It was initially for me.)
When you click around and open views, they stay open. You can quickly open many views. There is a way to manage these views before they get out of hand.
In the upper‐right corner of the Revit dialog, you'll see the traditional close and minimize/maximize buttons for the application. Just below them are the traditional buttons for the files that are open, as shown in Figure 1.46. Click the X to close the current view.
In this case, you have multiple views open. This situation (which is quite common) is best managed on the View tab. To use the Window menu, perform the following steps:
You're at a safe point now to save the file. This also brings us to a logical place at which to discuss the various file types and their associations with the BIM model.
Revit has a unique way of saving files and using different file types to build a BIM model. To learn how and why Revit has chosen these methods, follow along with these steps:
Revit provides this option because when you click the Save icon, Revit duplicates the file. It adds a suffix of 0001
to the end of the filename. Each time you click the Save icon, Revit records this save and adds another file called 0002
, leaving the 0001
file intact. The default is to do this three times before Revit starts replacing 0001
, 0002
, and 0003
with the three most current files.
NER.rvt
. (NER stands for “No Experience Required.”) Of course, you can name the file anything you wish, or you can even make your own project using the steps and examples from the book as guidelines.Now that you have experience adding components to the model, it's time to investigate exactly what you're adding here. Each component is a member of what Revit calls a family.
A Revit model is based on a compilation of items called families. There are two types of families: system families and hosted families. A system family can be found only in a Revit model and can't be stored in a separate location. A hosted family is inserted similarly to a block (or cell) and is stored in an external directory. The file extension for a hosted family is .rfa
.
System families are inherent to the current model and aren't inserted in the traditional sense. You can modify a system family only through its element properties in the model. The walls you've put in up to this point are system families, for example. You didn't have to insert a separate file in order to find the wall type. The system families in a Revit model are as follows:
System families define your model. As you can see, the list pretty much covers most building elements. There are, however, many more components not included in this list. These items, which can be loaded into your model, are called hosted families.
All other families in Revit are hosted in some way by a system family, a level, or a reference plane. For example, a wall sconce is a hosted family in that, when you insert it, it's appended to a wall. Hosted families carry a file extension of .rfa
. To insert a hosted family into a model, follow these steps:
NER‐01.rvt
file or your own file.Doors
directory.
Note that, if you're on a network, your directories may not be the same as in this book. Contact your CAD/BIM manager (or whoever loaded Revit onto your computer) to find out exactly where they may have mapped Revit.
Commercial
folder, select Door‐Exterior‐Double_Two‐Lite.rfa
, and click Open. (Metric users, select M_Double‐Panel 2.rfa
.)
You'll use this method of inserting a hosted family into a model quite a bit in this book and on a daily basis when you use Revit. Note that when a family is loaded into Revit, there is no live path back to the file that was loaded. After it's added to the Revit model, it becomes part of that model. To view a list of the families in the Revit model, go to the Project Browser and look for the Families category. There you'll see a list of the families and their types, as Figure 1.54 shows.
The two main Revit file types have been addressed. Two others are also crucial to the development of a Revit model.
The .rte
extension pertains to a Revit template file. Your company surely has developed a template for its own standards or will do so soon. An .rte
file is the default template that has all of your company's standards built into it. When you start a project, you'll use this file. To see how an .rte
file is used, follow these steps:
Whenever you start a project, you'll use the RTE template. When you start a new family, however, you'll want to use an RFT file.
The .rft
extension is another type of template—only this one pertains to a family. It would be nice if Revit had every family fully developed to suit your needs. Alas, it doesn't. You'll have to develop your own families, starting with a family template. To see how to access a family template, perform these steps: