IN 1963 IVAN SUTHERLAND CHANGED THE RELATIONSHIP BETWEEN HUMAN AND COMPUTER. While an electrical engineering doctoral student at MIT, he developed Sketchpad, the first computer program to use a graphical user interface (GUI). Human-computer interaction was born. As Sutherland explained, “The Sketchpad system makes it possible for a man and a computer to converse rapidly through the medium of line drawings.…In the past, we have been writing letters to rather than conferring with our computers.”1 Sutherland used a light-sensitive pen to draw directly on the nine-inch display screen of the TX-2 computer then found at MIT’s Lincoln Laboratory. He realized that the resulting strokes could be manipulated on the screen using set rules, locked into a single image, moved around, copied to build more complex images, and even stored in a library to be used later. And all of this could happen in real time, facilitated by a general user without programming expertise. Through Sketchpad, Sutherland threw open the doors of the computing castle to engineers and designers. He made a short film of his discovery, Sketchpad: A Man-Machine Graphical Communication System, which became a cult classic in computer research circles.2 Computer-aided design (CAD) programs and object-oriented programming sprang from the ideas he introduced.

1. Ivan E. Sutherland, “Sketchpad: A Man-Machine Graphical Communication System,” AFIPS Conference Proceedings 23 (1963): 8.

2 A digital copy of the 16mm film can be found on YouTube.

3 K. C. Knowlton, “A Computer Technique for Producing Animated Movies,” in Proceedings of the Spring Joint Computer Conference (Washington, DC: Spartan, 1964).

4 Sutherland, “Sketchpad: A Man-Machine Graphical Communication System,” in Proceedings of the Spring Joint Computer Conference (Washington, DC: Spartan, 1964).