Chapter 5
In This Chapter
Catching up with the receivers
Getting a handle on common passing-game terms
Finding out about different pass patterns
Although the strategies of offenses change and sometimes favor running over passing, throwing the football is a major part of football’s excitement. Some of the most memorable plays in football are those long passes (or throws) that win games in the final seconds or pull a team ahead in the score and turn the game around. Who can resist joining in the collective cheer that erupts when the ball is hurtling through the air and looks as if it’s about to drop into a receiver’s hands? And when the defense catches the ball (known in football jargon as an interception), the play can be just as exciting and influential to the outcome of the game.
An offense scores points by moving the ball into the opponent’s end zone. This chapter focuses on one half of the offensive attack: the passing game. The other half, the running game, is covered in Chapter 6. In the 1980 NFL season, pass plays exceeded running plays for the first time since 1969, and that trend has continued ever since.
To many fans, the passing game is the most exciting aspect of football. Seeing the quarterback throwing a long pass and a fleet-footed receiver jumping up to grab it is exciting. Earl “Curly” Lambeau, the founder and player/coach of the Green Bay Packers, made his offenses throw the football in the mid-1930s. But teams eventually moved away from throwing the ball. In the 1960s and 1970s, the running game and zone defenses (where players defended deep and covered every area of the field) choked the life out of the passing game.
Two significant rule changes in 1978 spurred the growth of the passing game in the NFL. First, defenders were permitted to make contact with receivers only within 5 yards of the line of scrimmage. Previously, defenders were allowed to hit, push, or shove (“chuck”) a receiver anywhere on the field. (In 2014, NFL officials were instructed to pay close attention to illegal contact by defenders against receivers, further opening up the passing game.) Also, offensive linemen were allowed to use open hands and fully extend their arms to block a pass-rusher. The liberalization of this offensive blocking technique led to better protection for the quarterback and ultimately more time for him to throw the football.
Prior to these rules, offenses had begun to rely on running backs as their main pass receivers. Then Bill Walsh became the head coach of the San Francisco 49ers in 1979, and he melded every aspect of these new rules and the running-back-as-receiver concept into his West Coast offense. For the first time, teams were running out of passing formations, and the pass was setting up running plays instead of vice versa.
A quarterback wouldn’t be much good without receivers to catch the ball. Wide receivers and tight ends are the principal players who catch passes, although running backs also are used extensively in every passing offense. (See Chapter 6 for more on running backs.) During the 2014 season, 23 players in the NFL had over 1,000 receiving yards, and of those 23, only 2 were tight ends. The rest were wide receivers.
Receivers come in all sizes and shapes. They are tall, short, lean, fast, and quick. To excel as a receiver, a player must have nimble hands (hands that are very good at catching the ball) and the ability to concentrate under defensive duress; he must also be courageous under fire and strong enough to withstand physical punishment. Although receiving is a glamorous job, every team expects its receivers to block defensive backs on running plays as well (head to Chapter 7 to find out more). Every team wants its receivers to be able to knock a defensive cornerback on his back or at least prevent him from making a tackle on a running back.
Tight ends aren’t as fast as wide receivers because they play the role of heavy-duty blockers on many plays. Teams don’t expect tight ends, who may outweigh a wide receiver by 60 pounds, to have the bulk and strength of offensive linemen, but the good ones — like Vernon Davis of the San Francisco 49ers and Rob Gronkowski of the New England Patriots — are above-average blockers as well as excellent receivers.
The split end received his name because he was the end (the offenses of the 1930s used two ends) who aligned 10 yards away from the base offensive formation. Hence, he split from his teammates. The other end, the tight end, aligned next to an offensive tackle. The flanker position was originally a running back, and as offenses developed, he flanked to either side of the formation, but never on the line of scrimmage like the split end and tight end.
In many offenses, on passing downs, the tight end is replaced by another receiver. In Figure 5-1, the Y receiver is the one who replaces the tight end.
The following sections offer insight into the nitty-gritty details of the receiver’s role in the passing game. Read on to find out everything from the stance that receivers use to the ways they overcome man-to-man coverage.
Before receivers work on catching the ball, they need to learn the proper stance to create acceleration off the line of scrimmage while also using their upper bodies to defend themselves from contact with defensive backs. Receivers must understand, even at the beginning level, that they must get open before they can catch the ball and that the proper stance enables them to explode from the line of scrimmage. A quarterback won’t throw the ball to a receiver who isn’t open, and when it comes to being able to complete a pass to an open receiver, every step counts.
In the stand-up stance, the receiver’s feet remain shoulder width apart and are positioned like they’re in the starting blocks — with his left foot near the line of scrimmage and his right foot back 18 inches. With his shoulders square to the ground, he should lean forward just enough so that he can explode off the line when the ball is snapped. The receiver’s lean shouldn’t be exaggerated, though, or he may tip over.
One wide receiver, usually the split end, lines up on the line of scrimmage. The other receiver, the flanker, must line up 1 yard behind the line of scrimmage. A combination of seven offensive players must always be on the line of scrimmage prior to the ball being snapped. A smart receiver checks with the nearest official to make sure he’s lined up correctly.
The tight end and the split end never line up on the same side. If a receiver is aligned 15 to 18 yards away from the quarterback, he can’t hear the quarterback barking signals. Therefore, he must look down the line and move as soon as he sees the ball snapped. Once off the line of scrimmage, a receiver should run toward either shoulder of a defensive back, forcing the defender to turn his shoulders perpendicular to the line of scrimmage to cover him. The receiver hopes to turn the defender in the direction that’s opposite of the one in which he intends to go.
Good receivers catch a football with their hands while their arms are extended away from their bodies. They never catch a football by cradling it in their shoulders or chest, because the ball frequently bounces off.
The best technique a receiver has for using his hands is to place one thumb behind the other while turning his hands so that the fingers of both hands face each other. He spreads his hands as wide as possible while keeping his thumbs together. Then he brings his hands face-high, like he’s looking through a tunnel (see Figure 5-2). He wants the ball to come through that tunnel. He wants to see the point of the ball coming down the tunnel, and then he wants to trap it with his palms, thumbs, and fingers. This technique is called getting your eyes in line with the flight of the ball. If a ball is thrown below a receiver’s waist, he should turn his thumbs out and his little fingers should overlap. A receiver with good fundamentals also keeps his elbows close to his body when catching a football, which adds power to his arms.
Man-to-man coverage is a style, like in basketball, in which one man guards (or defends) another. The defender stays with a single receiver no matter where he runs. His responsibility is to make sure the receiver doesn’t catch a pass. (Head to Chapter 10 for more on man-to-man coverage.)
Defensive players use the in-your-face technique of putting their bodies on the line of scrimmage and trying to knock the receivers off stride and out of their routes (see the later section “Looking at Passing Patterns” for more info on routes). The defensive back’s objective is to “hurt” the receiver first and then try to push him out of bounds (it’s illegal for a receiver to return to the field and catch a pass) while trying to get the receiver’s mind off running a perfect route and making a catch. The entire defensive attitude is to take the receiver out of the game, mentally and physically.
A receiver must approach this in-your-face technique as if he’s in an alley fight against someone who wants to take him down. When the center snaps the ball, the receiver must bring his arms and hands up to his face just like a fighter would. The receiver wants to prevent the defensive player from putting his hands into his chest by counter-punching his attempts. The working of the receiver’s hands is similar to the “wax on, wax off” style taught in the movie The Karate Kid.
After the receiver fights off the defensive back’s hands, he must dip his shoulder and take off running. This technique is called dip and rip because the receiver dips his shoulder and rips through the defender’s attempt to hold or shove him with a strong punch, like a boxer throwing a great uppercut to his opponent’s chin. This move was a favorite of Hall-of-Famer Jerry Rice, who’s possibly the greatest receiver of all time.
Another method of defeating man-to-man coverage is to use the swim technique. With the swim, the receiver’s arms and hands are still in the same position as the dip and rip, and the receiver must again get his hands up in a boxing position. But at the snap of the ball, instead of lowering his shoulder and ripping through, the receiver tries to slap the defensive back’s hands one way while heading in the opposite direction. When the defensive back reacts, the receiver uses his free arm and takes a freestyle stroke (raises an arm up and forward and then brings it back to the side) over the defensive back while trying to pull the arm back underneath and behind him. This entire action takes a split second. With the swim technique, it’s critical that the receiver doesn’t allow the defensive back to catch his arm and grab hold under his armpit to prevent him from running downfield.
Note: Bigger, stronger receivers use the dip and rip method, whereas smaller, faster receivers usually use the swim technique.
This section lists the words and descriptions frequently mentioned when discussing the passing game. As a player, my favorite word was sack: a defender’s dream and a quarterback’s nightmare (you can find a definition in the following list). I had 84 sacks in my career, every one a great thrill. I deflected quite a few pass attempts, too. Read on and you’ll get my meaning:
Roughing the passer: This penalty was devised to protect the quarterback from injury. After the ball leaves the quarterback’s hand, any defensive player must attempt to avoid contact with him. Because a defensive player’s momentum may cause him to inadvertently run into the quarterback, he’s allowed to take one step after he realizes that the ball has been released. But if he hits the quarterback on his second step, knowing that the ball is gone, the referee (the official standing near the quarterback) can call roughing. It’s a 15-yard penalty against the defense and an automatic first down. This penalty is difficult to call unless the defensive player clearly hits the quarterback well after the quarterback releases the ball. After all, it’s pretty tough for defensive ends, who are usually over 6 feet and weigh 250 pounds, to come to an abrupt stop from a full sprint.
Roughing the passer penalties can also be called on defenders who
Keep in mind that these penalties apply only when the quarterback is acting as a passer. If the quarterback tucks the ball and runs, defenders can hit him just like any other ball carrier. However, quarterbacks have the option of giving themselves up while running, which basically means that they slide feet first to avoid being hit. If a defender hits a sliding quarterback, he’s assessed a 15-yard unnecessary roughness penalty.
When watching at home or in the stands, you can look for basic pass patterns used in all levels of football. These pass patterns (also known as pass routes) may be a single part of a larger play. In fact, on a single play, two or three receivers may be running an equal number of different pass patterns.
Figure 5-3 shows the many pass patterns and how they funnel off what’s called a route tree. The tree is numbered: 4 is a square-out; 5 is a slant; 6 is a curl or a hook; 7 is a post; 8 is a streak or fly; and 9 is a corner route. When calling a pass play, these numbers, which can vary by team, refer to the specific pass pattern (or route) called by the quarterback.
In football terminology, formation describes how the players on offense line up before the ball is snapped. As football has evolved, so have the formations. The shotgun passing formation was devised by San Francisco 49ers head coach Red Hickey in 1960. Hickey feared the Baltimore Colts’ great pass rush, so he had his quarterback, John Brodie, line up 7 yards behind the line of scrimmage (see Figure 5-4). Hickey figured that Brodie would have more time to see his receivers and could release the ball before the defensive rush reached him. The strategy worked, and the 49ers upset the mighty Colts.
Offenses use the shotgun when they have poor pass blocking or when they’re facing excellent pass rushers. Teams also use the shotgun when they want to pass on every down, usually when they’re behind. However, many offenses use the shotgun simply because the quarterback and the coach like to use it. Other teams use the shotgun only when they’re in obvious passing situations — such as on third down when they need 4 or more yards for a first down, or anytime they need more than 10 yards for a first down.
Teams need a quick-thinking quarterback who can set his feet quickly in order to use the shotgun formation effectively.